Politician Archive

Thread: Mayor's and faction bases

Ki-Wan
Sat Jan 10, 2004 11:09 am
#1

Recently I became mayor of a mixed city and while recruiting new members to become a larger city an imp base was put down in the middle of town. It had a covert detector and a couple of turrents to boot. Well as u might have guess the detector uncoverd a lot of coverts and the turrents did the rest. This has cause quite a problem in the city and it is likely to destroy the city... about half rebs and half imps. Well the base is in range of the city hall and most of the commonly used city buildings and terminals. Please allow mayors to move the base without destroying it. It was a miscommunication on the placement of the base and it has turned this city from a rapidly growing city to a wasteland.
charb
Sat Jan 10, 2004 2:23 pm
#2

well, sorry, but this isyour fault for not enabling zoning rights, and making people militia you can't trust, a few options


a.) destroy city and move on


b.) hire some nice rebels to blow it up


c.) leave city


d.) live with it

Hunden
Sat Jan 10, 2004 8:00 pm
#3

i make it poerfectly clear to ppl that want to move into my city that we are neutral, we take ppl from both factions, but there will never be any faction bases, turrents, minefields etc built within the city.



everyone either understands and goes along with this rule or they go live someplace else.




1st holo: BH - done... finaly.
2nd holo - commando - done
3rd holo - BE
Ki-Wan
Mon Jan 12, 2004 9:24 am
#4

well thanks for the input. With the neutrals and coverts leaving the city has decieded to stay imp.

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