Politician Archive

Thread: missing mission terminals

Hathar1
Sat Nov 29, 2003 9:37 pm
#1

i have dropped a ticket on this already.


we are allowed 9 terminals in our city presently but i have only been able to place 6, it won't let me place the last 3 and it also says i already have 9 terminals i have been mayor since day one of our city and i know where all terms have been placed, this is a bug i understand that but can you put a option in the city terminal that allows us to remove stuff like tremnals and trainers in the instance they disappear.


Hathar Daleson<RDI>


Mayor of Haven, Taus, Ahazi

Paying
Sun Nov 30, 2003 5:05 am
#2

I know for a fact that placing entertainer terminals is bugged. they fall thru the porches of structures like CH and Cantina. Had to get a csr to pull 2 out lol. Normal terminal and BH terminal do not do this. Check the area, if you still hear the humming sound this may have happened.




PayÏnG

Northland Alliance | Dantooine | Ahazi | Banir City ( 3800 6000 )

Beta III | Retail





EtrasBlood
Sun Nov 30, 2003 6:56 am
#3

Yeah had this happen like week one, dont place on building entrance ways, they fall through and get stuck behind walls etc.


Add another comment to your csr listing as close as possible the coords of the missing terminals, it will help them track them down, otherwise its a needle in a haystack.


EB




The White Wookiee
Master Architect of the Genoharadan
aldure
Sun Nov 30, 2003 8:15 am
#4

Yup Yup, had that happen also, thought the game just didnt place it, did another, and herd the hums. Had to csr it,,



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Crew Island General Store. Just out of Coronet (Chilastra) at -1478 -5520 Arissi General Store and Cantina. Just out of the Mining Outpost on Dantoonie at -1251 2029
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Hathar1
Sun Nov 30, 2003 2:08 pm
#5

thanks guys, for the help
HaunchMondo
Sun Nov 30, 2003 5:59 pm
#6

aye. artisan terminals, too. we have three in our root cellar. still an open ticket on that.
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