Politician Archive
Thread: City Warn back?
Player Cities
Player city clone facilities are no longer considered for "respawn closest". Only static NPC clone facilities are now considered "respawn closest". Players can still clone at a civic clone facility if they have stored their clone information there.
There is now an option on the city management terminal that allows you to revoke your citizenship at any time.
Citizens will now be removed from a city if they haven't been online for about 3 weeks.
Players will now get a popup when they are city warned, incase they miss the message behind other windows.
Fixed an issue with mayors getting 100 points of xp less than they should have on city updates.
You can no longer deploy a camp in a player city.
Did the devs not realize they took city warn out? What is going on here?
1 Team mapping new features/bugfixes
2 Team Coding new features/bugfixes
3 Team Implementing new features/bugfixes
So one month it's A1 B2 C3, the next it's A2 B3 C1, the next A3 B1 C2, and finally back to the beginning A1 B2 C3.
Mkappus wrote:Player Cities
Player city clone facilities are no longer considered for "respawn closest". Only static NPC clone facilities are now considered "respawn closest". Players can still clone at a civic clone facility if they have stored their clone information there.
There is now an option on the city management terminal that allows you to revoke your citizenship at any time.
Citizens will now be removed from a city if they haven't been online for about 3 weeks.
Players will now get a popup when they are city warned, incase they miss the message behind other windows.
Fixed an issue with mayors getting 100 points of xp less than they should have on city updates.
You can no longer deploy a camp in a player city.Did the devs not realize they took city warn out? What is going on here?
i cant find any patch notes... the recent update links for todays patch show me onlya link to the story page whih a 1 line blurb about act 3... this store page has the info on act 3 and nothing else about the patch...then the recent update archive lists todays patch, but just takes me back to the the 1st page i tryed with the link to act 3....
the 3 links on the launch pad take me to player events, the updates page that just takes me back to the story page and a usefull link to the story page as the 3rd link...
no notes anywhere...
can someone give me a link pls?
I dont see that any place. all I see in the TC patch notes are;
Player Cities
• Player city clone facilities are no longer considered for "respawn closest". Only static NPC clone facilities are now considered "respawn closest". Players can still clone at a civic clone facility if they have stored their clone information there.
• There is now an option on the city management terminal that allows you to revoke your citizenship at any time.
• Citizens will now be removed from a city if they haven't been online for about 6 weeks.
• Fixed an issue with mayors getting 100 points of xp less than they should have on city updates.
• You can no longer deploy a camp in a player city.
• Fixed a problem where Player Cities level 4 were not updating to level 5
the thread is sticked near the top of the Test Center forums with all the upcoming patch notes for those that missed it.
Player Cities
Player city clone facilities are no longer considered for "respawn closest". Only static NPC clone facilities are now considered "respawn closest". Players can still clone at a civic clone facility if they have stored their clone information there.
There is now an option on the city management terminal that allows you to revoke your citizenship at any time.
Citizens will now be removed from a city if they haven't been online for about 3 weeks.
Players will now get a popup when they are city warned, incase they miss the message behind other windows.
Fixed an issue with mayors getting 100 points of xp less than they should have on city updates.
You can no longer deploy a camp in a player city.
The question is, which is correct?
we need city warn back... and Im looking foward to it.
Straight from Thunderheart: This has been/is about to be pulled out of the patch notes, it should not have been in the patch notes.
So, for now, /warn is not back.