Politician Archive

Thread: Pulling City hall

DarkSlayer1977
Fri May 07, 2004 4:03 am
#1

Pulling up a city hall (to relocate) would obviously destroy all the civic structures, (clone, shuttle, parks) but what happens to the player owned cantina and hospital, A city near me was detroyed briefly, for a week, and im pretty sure its cantina remained, just want to double check before hand tho.




RaVeNs FuRy - May the force die with you. .:[ Agnon Ogg ]:. Dark Jedi Knight.
Yber
Fri May 07, 2004 4:16 am
#2

Cantinas, Hospitals all stayed as a player (A Master whatever) has to drop. The lots required counting against teh players total available.


No worries about them, feel free to pull the hall if thats your intent!



Mud


Fneegan
Fri May 07, 2004 6:38 am
#3

I think there 3 important things to consider.


1. "City hall buildings cannot be re-deeded after they are placed initially. If the destroy structure command/option is issued on the hall, this will entirely destroy it with no re-deeding." So, it will cost you another one. ALSO - any money remaining in the treasury is LOST.


2. Caution - possibility that your planet caps-out at the same time and you will not be able to place a City Hall.


3. Of course (sorry to state the obvious) you need to be a novice politician to place another back.


DarkSlayer1977
Sat May 08, 2004 1:12 pm
#4

Yes, I knew all the civic buildings, treasury, would be lost, but as it stands now the city was original placed "the city hall" like 90m from a lake on dantooine, and now that we've grown the lake chews up about 1/4th of our buildable radius, which has stunted the growth considerable.






RaVeNs FuRy - May the force die with you. .:[ Agnon Ogg ]:. Dark Jedi Knight.
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