Politician Archive
Thread: *****DEV'S PLZ READ!!!*****
I am the mayor of a city with 60 citizens on a planet with capped rank. I am only wanting to know if tehy lift the cap, OR if another city drops rank, how do they decide who will get the rank 4 status over another town? How do they figure that out.
1. Is it who has the most citizens?
2. Is it who has the most gardens?
3. Is it who blows the DEV team?
Some insight as to how they will select who is given the slot that opens would help releave the stress around praying for a rank 4 city to drop rank. There are many rank 3 cities waiting on a shuttle port, and for the opportunity to advance.If they dont increase the cap, fine, but if they dont, they need to go around and check the cities they curently have for actually being a "City", and not a ghost town.
My vote goes for #3
I'm pretty sure it will just be the next city to update after the rank 4 one drops. If a city updates and looses it's rank then another city updates 5 seconds after it and has all the req's then it gets it. No matter if that city was founded last month or at the original patch. Kinda crappy, yes, but thats how the mechanics seem to work. So thats the best answer you'll get since the Dev's have forsaken us.
Blame me, I"m a rifleman and smuggler. Forall my professions it seemswe get even less responses;Imust have a curse.
slugeater wrote:
4. It is who logged first on city release day and this is going to be it.
So you are saying that all updates happen at the same time on the same day for every city?.... I call BullSh!t! The last 3 updates have been at 3 different times for our city. So I know that wil not be it. I would bet money on that.
I guess my vote is still #3
The updates have been at different times because the server clock stops during the reboots, while the RL clock goes on its usual business of adding an hour every 60 minutes. Hence the dicrepancy and variance in upgrade times. Get your original udate hour, add all the downtime since, and you'll get next week's hour. ![]()
If a city was setup 5 mn before yours, it will update 5 mn before yours.
slugeater wrote:
The updates have been at different times because the server clock stops during the reboots, while the RL clock goes on its usual business of adding an hour every 60 minutes. Hence the dicrepancy and variance in upgrade times. Get your original udate hour, add all the downtime since, and you'll get next week's hour.
If a city was setup 5 mn before yours, it will update 5 mn before yours.
OK.. I gotcha.. that makes sense.