Politician Archive

Thread: Just made master...Whats the point?

Itchybacca
Thu Feb 26, 2004 10:11 am
#1

I noticed the master level specializations were removed from the game, so I see no real point in keeping anything but 4404 politician.

I recently had to drop master artisan because of the master level politician specializations.


Are there any changes in the future to make holdin gmaster politician viable?



--------------------------------------------------------------------------------------------------------
-Tuckiee MasterBounty Hunter/Carbineer

SacredNemesis
Thu Feb 26, 2004 12:27 pm
#2

We are in a black hole, with no light at the end of the tunnel.



v Qabalah v
Nemesis City, Dantoonie, Chilastra
Home to the Rebel's Pride: THE X-WING
Sacred Nemesis PA - WINNERS of the Scavenger Hunt 3.06.04 - www.sacrednemesis.com/SWG
Qabalah PA Leader, Mayor/Master Architect | Nobef, Master Bounty Hunter | Keter, Master Musician

ChoNaguriai
Thu Feb 26, 2004 3:00 pm
#3

You get a badge.



Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
StumanKadir
Thu Feb 26, 2004 5:49 pm
#4

And you get to run around with the words "Master Politican" below your name .


If I had kept all of my politican skills I would of been a Master Politican about 5 weeks ago. But as there was no point in attaining that level, and the residents of the city couldn't care less about the city specialisations(they didnt want to waste the money for very little gain) - I ended up dropping stuff as I needed the skill points.


I'm working on getting to Politician 0/4/0/1 at the moment (am 1100xp short of that target being 0/3/0/1 presently), and I dare say that once I get that and drop the faction terminal, I can kiss goodbye to my politican skills (once again) so I can keep playing the game the way I want too. I'll also try and get voted out - yet again - but if thats not successful I might just have to stay at 0/1/0/0 so that I can maintain the militia - a great waste of 19 skill points.






Stuman Anikadir
Maker of stuff - on hiatis until they work out what they are doing to this game

Will be back once the Crafting Upgrade is announced
Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

Mkappus
Fri Feb 27, 2004 1:36 am
#5

Nope and with how large the XP caps are, I am dropping things left and right as need be, since I can get it back in a jiff.



Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
darklightr1
Fri Feb 27, 2004 7:19 am
#6

What happened to being able to have two specials once you hit master? I need to one for my crafters and one for my fighters and hunters.



I probably too will drop my Master Title since i am maxed on skill points and just need to drop that title to get master artsian back. Make more money with that title than Master Politician. Although my citizens might be sad to see their new master drop his rank. Man if i just had 6 more skill points i would be a happy man.







Mabe Enterprizes
Venders Located in "The Underground Mall"
New Cardia, Dant -- Eclipse --
TAfirehawk
Fri Feb 27, 2004 10:51 am
#7

The Master specializations were taken out back in December I think, with Vehicles I believe. I thought it was reported that it would be fixed, but well we all know the pace of fixing bugs....took nearly 8 months to fix a typo in my Master Carbineer title






Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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