Politician Archive
Thread: Inactivity can be done in a Mayor FRIENDLY way
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PreLaunch
Wed Mar 31, 2004 7:36 am
#1
Instead of just having the bad news pop up when its to late why not send a mail with the current election saying that at the next election time you will lose x amount of people to inactivity therby giving the mayor 7 days to fill those spots before it even happens.
Also this may not be good for SWG but in UO when houses went pfft all the house items would hit the ground and players could loot it all. That would bring some extra fun to citizens who live in that city. The mayor could get a mail saying x house will pfft in the next 24 hours ( random time ) then the city could higher a band and like the vultures we are we can wait for the mayhem to follow when the house does pfft.
Houses only hold 250 items at most so it shouldnt be to big a database drain for those items not to disappear. Only problem would be if the house had 250 krayt pearls or some item which was rare and expenssive which would suddely lose value if it was thrown in a heap on a city street.
Mkappus
Wed Mar 31, 2004 8:39 am
#2
Technically you do get 7 days to refill the lost citizens. The inactive citizens are not taken off the roles until after your weekly city update. So anyone you receive an inactive email on, was considered a citizen for that update, but won't be there for the next one.
What would be nice is some kind of notification of anyone who is over 4 weeks inactive, to give us more than 1 week to plan.
Cosra
Wed Mar 31, 2004 3:05 pm
#3
I am pretty sure that it didn't give me a week's notice. We fell to 54 and then with the update fell to size three b/c we were under 54. At size three, 8 of our residents lost citizenship status b/c they were now outside the limits. So, now I need 9 people in one week. I can get the 8 back but I can't guarantee I will see them before my one week is up. This seemed kind of like a double penalty to me.
Karquile
Wed Mar 31, 2004 3:22 pm
#4
Unless you double updated (an unrelated bug that does sometimes seem to happen), this should not be a problem.
Lost citizens are removed from the city rolls after the election is complete. Rank is calculated using the citizen count before inactive removal. So if your post-election citizen count is too low for your rank, you do have a week to recruit more or get folks to redeclare.
Cosra
Wed Mar 31, 2004 4:44 pm
#5
I see what you are saying but so if I had 54, then I would go to a level three and lose those other citizens even though I have a week to try to keep the shuttle? Is that correct?
ArthurP
Wed Mar 31, 2004 4:51 pm
#6
Please join me in asking SOE to end the obvioius GRIEFING policy of the inactive list.Why do I call it a GRIEF? Because it doesn't directly fix any problem at all.They didn't endlot swapping betweenserver - so that can't be what they are concernedwith. Itdoes't free up real estate on planets, because it leaves houses stillstanding.
SOS is using this rule to force cities into becoming so land-locked and frustratedthat they give up and go away.
END THE GRIEFING! REMOVE THE INACTIVE CITIZENSHIP RULE!
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