Politician Archive
Thread: New Idea for Masters Skill Box
Either way it gives campaigning mayors something to promise in the future.
The big turn-off to this idea however, is that there wouldn't be a reason to elect new mayors at this point - why would you want to elect someone who probably has less skills than the current mayor and who would end up costing your city more? There would have to be an equally as tempting reward for new mayors (which then brings up the problem of what if you just get two mayors and keep switching them to get this 'new mayor reward'...
It is hard enough for new mayors (without politician skills) as it is. How about giving MasterPoliticians a skill for themselves, rather than for the city - seems to me like the entire Politician tree is of no personal use to the owner - just to the city he's mayor of. How about the ability to place a nice statue of himself for his city, or the ability to reason with enemy NPCs on a diplomatic level hence avoiding being attacked that sort of thing. Just my thought for the day...
Thewt of Infinity
Hmm good points, how about that 5% cash be given to the mayor as a salary?
It would then be up to him/her to decide wether to put the cash back into the city to reduce taxes or pay for new garndens/lights or to pocket it himself.
Doesnt Master grant you two new specializations?
The Industrial Society and the other that combines the healing and entertainment specials? I read about them in the advanced guides and I know it doesnt say anything in the skill box itself, but the description reads about gaining extra specializations. Anyone check out City Hall before giving up Master to see if those specializations do show up?