Politician Archive

Thread: City Planning

Terrus_Tarpan
Tue Dec 30, 2003 6:04 pm
#1

Does anyone use a particular method to plan thier city layout and if so what?



Falrith
Master Squad Leader
Leader Correllian Order
City of Tydera
Bajeezus
Tue Dec 30, 2003 11:02 pm
#2

One thought might be to use the overhead facility placement screen as a way of mapping on a graph. As you move your structures around, you'll find that they click around as if on a grid. You could measure distances using the distance of each "click" on the placement screen as one grid square. Start out with your city hall at (0,0) and map away.

BIither
Tue Dec 30, 2003 11:10 pm
#3

See my map here:

http://www.sylvergryphonbrotherhood.com/swg/sylverhold_map.html

I take a screenshot with the overhead map on zoomed out as far as possible, and then open up Paint Shop Pro (get it free at jasc.com). I carefully cut away any extra features and add the houses as a layer into my drawing. The trees, features, names, radii, etc. are all different layers of teh drawing. When I am done I save it as both a .psp file (to retain the layers) and as a .jpg file (for the web). I update the city map every couple weeks or so.



Blith 'Er
Master Weaponfish, Guildleader of SGB
Sylverhold, Corellia, Tarquinas

Stop by Blith's vendor in the Sylvermoon Cantina in Sylverhold whenever you are in the Tyrena area on Corellia at -6942, -2608. Many other vendors of every imaginable kind are close by.

"Weapons with that fishy smell"
Seneardon
Wed Dec 31, 2003 3:57 am
#4

I looked for an area thatseemed ok and hoped for the best...set aside an area that looked ok for the civic structures, bases, etc. And it worked lol. Really, part of the fun is trying to work a desighn out of the terain, and not working a desighn for the terain IMO =p
DaQuilla
Wed Dec 31, 2003 1:47 pm
#5

There is a link to anExcel file in the boards here somewhere that uses the grafical feautures of Excel to create a city map with the grid of a table ...


I used PaintShopPro and inserted scaled pictures of the buildings I took in SWG from the building screen (the bird eyes view) ... ein 8x8m square is 20x20px so a medium haus is a 100x100px pic ... I have the auto-grid on and several layers ... one for all the buildings, one for the names, one for streets, one for the zones, and one or two for possible buildingplaces for the next citzens.


But as a Metropolis it's quite huge 2600x2600px with multiple layers


An older version looks like this: Our Map




Kheraba City - . - . - . - . - M a y o r - . - . - . - . - . - . - Etraes'Khar
A place to call your home - . - . - . - . - . - . - . - . - . - Many are called, few are chosen
- Where they play that Jizzz - The Green Fizz - Player Cantina Snacks&Drinks

- Tatooine - -3230 -6150 - Gorath Galaxy

Zeemusicman
Wed Jan 28, 2004 8:59 pm
#6

Is it possible to have a mayor be able to move buildings around that they dont own? It would be an immense help in making the city look like you want. maybe have a part of the city terminal open up a miniature overhead view of the entire city that he/she can manipulate back and forth then after they are satisfied with the results they commit it and everything moves to the City plan. It would be really good to help placee misplaced houses a Noob dropped in the middle of the spot you had planned for a few parks.


I also think the expense should come from the treasury not the home owner so it would be fair to them.



input would be appreciated.


thanks

zee'



Xepe Totec - Irmin Aesir
(Banned Land)
PsychoticChipmunk
Wed Jan 28, 2004 9:25 pm
#7

No, it would be impossible since all the items would be deleted and that is extreme greifing that just won't get coded in. What they could/should do is let us drop homes without penalty for a time (I'd say a day) so we can drop everything in town and then /transfer it to the other guy in order to make the city form to your idea.



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Azmodean
Wed Jan 28, 2004 11:01 pm
#8

It would be nice if you could pull up a player's house, and have their house contents go into a "packing crate" which would work like a factory crate. I mean... in essence, items are just pointers on a database, right? So... wouldn't it make sense to be able to create a unique list of these pointers, so you could take them out one by one? That way, a mayor could remove a house at will, and the player who owned that house would recieve a packing crate with all the items and the deed for his house, with all the maintenance still on it.


At the very least, mayors should be given the ability to condemn a structure, which would mean you would be unable to add anymore maintenance to it, andthe ownerwould either have to redeed it, or let it delete itself due to natural causes.


PsychoticChipmunk
Wed Jan 28, 2004 11:26 pm
#9

Well if you would be able to just put things in "a storage crate" then they would have had that from inception or at least talked about it. As it is if you want to move the house to anywhere you have to remove every item, redeed, then redrop the house, then redrop each item from your inv, bank, and pack. Just getting it all back in the house (albeit in a cramped way) would ease this tremendously.

As for condemning a structure. What if the guy was there first? What if he's spent a quarter million decorating the insides, or has that as a storage thread that is more valuable then half the city? A mayor arbitrarily deciding to condemn the house screws him if he has low maintenance and just hasn't been playing for awhile. So again griefing which will never be coded in intentionally.



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PhaereRalsin
Thu Jan 29, 2004 12:22 am
#10

Packing Crate, well if this happens (like it will ) I officially open the SWG Moving Company, we have Vans!



Phaere
Ralsin
Darsha Ralsin

Master Image
Designer
Master Architect

The Ralsin
Sisters, serving Kauri since Aug 2003


Newton13
Thu Jan 29, 2004 4:06 am
#11

Keep dreaming.


Half my office is running around "correcting" noobs to the town .. even though I give specific instructions on where things go (and it's obvious if you use the Map View... "ctrl-M, you'll see what I'm getting at") .. and they don't.


Convenient? Yes. Practical? No.. even if you managed to have "a storage crate" .. who gets screamed at when a precious item ("Why yes, that stack of 3 Bristley Hide was irreplaceable...") poofs?





----------
Twi'leks have more fun.
Z0idberg
Thu Jan 29, 2004 10:04 am
#12

Swooper's run is essentially a long strip, with the big main streetin the middle. We have several rows of small houses on one side, and all of the civic stuff is clustered in the middle on either side. Medium houses go on the other side of main street.

About 75% of our citizens live in small houses, so it is pretty easy to get those people up and running. They just need to line their houses up with the existing houses. I highly recommend to other mayors that you do something like this. It is especially handy when you have a lot of small houses.



Name: Eagon
Mayor of Swooper's Run on Tattoine. A Rank V city with all the amenities. Ask me about citizenship.
Master Politician
Master Scout
Novice Medic
4-0-0-3 Marksman
0-0-3-0 Ranger
2-0-0-1 Rifleman

I am prone to ignoring people who I find annoying, both in the game and on the forums. If it seems like I am not responding to your posts, it is probably because you have very little worth saying.
Chibi-Bar
Thu Jan 29, 2004 10:15 am
#13

I think.... to make this system work... is to have a "static" strong box in your house. This box will hold all your items (that way you don't need hanging backpacks.


You can still hang backpack.. but if you move a house.. ALL items will go into the strong box that way when I move the house.. all items are stored in the strong box. If I lose my item, and I use bring item to strong box (as oppose to my location) this would be good.. since the strong box is "static" as in part of the house


this way if any items are "moved" it will automactically store in the strong box.







Sasheria Windsong

Master Artisian and Master Architect
Drop off Vendor Cynthia: -4752 -4341
Architect Shop Vendor Sasha:-4756 -4341
Citizen of Blood Gulch, Dantooine
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