Politician Archive
Thread: I want dual specializations back :)
Med center/research center would be nice
Research center is kinda cool, but so far med center is my favorite. Nothing like getting buffed for 2700-2800 in town
Oh and I believe its 20% increase, but I guess as to what specialization you have all depends on what your city is set up for, what planet your on and what other friendly cities you have around you.
We are near a friendly Imp city with research centre so all our crafters will use there public crafting stations and they will use our mission terminals the same way we have different trainers and don't duplicate them so that you can guarantee on finding the trainer you want within.
Now if there was a formal way we could seal this relationship in game (i.e. twined with) that would be a nice addition.
PainlessJn wrote:When did they get rid of dual city specializations? I have been working on Master Politician forever, (you know how long it takes to get politician exp...) just for the dual specialization, and now that I have Master, it's gone? This game is getting so far skewed to Jedi and combat chars, I am getting really disappointed in the lack of interest by devs in master crafters, politicians, and other non-combats characters. Except to nerf...
There were these specializations like industrial society etc that we could use at master, but I think they were buggy so they took them out temporarily.
Laeren wrote:
If you happen to be on Dantooine and do the 32k Janta missions, a +15% on that would make the mission worth about 37k each instead, equalling the Dath mission payouts.
And FWIW you don't have to take out 6-8 Rancors, just 1 nest
Laeren-
We are a city on Dantooine indeed.. however, the Janta/Mokk missions are only at best with a group of 6-8ppl (without the IJM) 25-28k missions. I could be a little off on that number so bare with me. In an Improved Job Market city you can get 30k missions with the 6-8ppl. My city has been an IJM since the day we qualified for it... and not once have i EVER seen the missions for Janta/Mokks pass the 31k mission payout.. and sometimes that is with 10-15ppl in group. And as for Rancors.. i was just stating the 6-8 rancors for those that are in it for XP as well... not just to solely go out and kill 1 nest for the money.
Just wanted to clear those things up.
~Chasity~
Solace Mayor
Master Politician/TKM
josslyn wrote:
We are a city on Dantooine indeed.. however, the Janta/Mokk missions are only at best with a group of 6-8ppl (without the IJM) 25-28k missions. I could be a little off on that number so bare with me. In an Improved Job Market city you can get 30k missions with the 6-8ppl. My city has been an IJM since the day we qualified for it... and not once have i EVER seen the missions for Janta/Mokks pass the 31k mission payout.. and sometimes that is with 10-15ppl in group. And as for Rancors.. i was just stating the 6-8 rancors for those that are in it for XP as well... not just to solely go out and kill 1 nest for the money.
Just wanted to clear those things up.
Nadiel26 wrote:
group atst and you'll see 33k. haven't seen more than that. dant missions are faster because rancor heal the lair and spawn when you hit it the first times and @ 50%. rancors also dont drop crystals, blood and adhesives
Yeah, but enraged rancors do give you TONS of leathery hide and carni meat, and do sometimes have loot drops too.Another nice thing about rancors is they also don't have combat specials, and the enraged ones don't dizzy or KD or anything special like that. They also don't always heal the lair fast enough. It's all about preference really
I just enjoy killing the rancors more I guess hehe