Politician Archive
Thread: A quick question for a new city.
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SmugglinZane
Mon May 23, 2005 9:35 am
#1
I recently started a city on the outskirts of Mos Eisley. Most of the people who are a part of the city are already in my guild, and we were just waiting for another city to go by the wayside before we were able to start ours. Because it is right outside a major city, there were already a lot of structures there. Now that we have expanded a little, we want to try and move some things around in order to have a better city layout. The problem I'm running into is I don't know how to tell who owns what. There are harvesters and factories that have been in place for months. The initial emails that I recieved are not much help.
Is there any way to find out to whom a structure belongs to? I know I can't do anything about the deadbeats and the structures that "should" have decayed into nothingness a long time ago. I'm looking for anything short of camping a player structure for the next week to figure out who it belongs to.
Traie
Tue May 24, 2005 2:56 am
#4
You could always raise property tax. At some point, someone's gonna wonder why the maintenace on the harvestors/factories went up and come looking for answers.
Anistra
Tue May 24, 2005 4:19 am
#5
When our city grew to the next level, I received an email telling me who owned each new structure that was now included within the city limits. When your city encompasses the structures, you will receive notification of the structure type and the name of the owner.
I had someone who had six harvestors in my city. I had to pay him to remove them....
Stasia (Kettemoor)
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