Politician Archive
Thread: The Sounds Of Silence
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Kervee
Sat Sep 18, 2004 3:41 pm
#1
Greetings!
I ran a search but couldn't find anything quickly on this... so sorry if it has been brought up before.
Has anyone else noticed, that if you pull up a fountain or brazier that has a sound byte, the sound continues in that same location.
A server reset doesn't fix this, so we have about 20 random sound bytes strewn about our city, and it really sucks.
I know it wouldn't bother most people, but I'm sure stuff like this isn't helping server lag, or helping some users' sanity.
Has anyone tried to contact a CSR about this? Will they remove the sounds that are left behind by braziers/fountains?
- Kervee
Pappi
Sat Sep 18, 2004 6:45 pm
#2
I've never noticed that... but then, I don't change my decorations much, and I have my sound on low. have you /bugged this in game, and/or submitted a CSR ticket?
Kervee
Sat Sep 18, 2004 6:47 pm
#3
I have sent in a bug report, and will be submitting a help ticket as soon as my current ticket is dealt with, to see if the CSRs are able to remove the sounds.
Will report back to see if they can fix currently bugged sounds or not...
- Kervee / Tehwin
LVDogma
Sun Sep 19, 2004 9:03 pm
#5
I've seen (heard) this before as well.In addition to civc uses of the soung generating decorations, Ive run into it when used in buildings. We were testing a cantina design and we had a fountain sound stuck in the roof, don't ask me how. It wen't away after a few hours.
Laeren
Mon Sep 20, 2004 12:16 am
#6
Kervee wrote:
I ran a search but couldn't find anything quickly on this... so sorry if it has been brought up before.
Has anyone else noticed, that if you pull up a fountain or brazier that has a sound byte, the sound continues in that same location.
A server reset doesn't fix this, so we have about 20 random sound bytes strewn about our city, and it really sucks.
I know it wouldn't bother most people, but I'm sure stuff like this isn't helping server lag, or helping some users' sanity.
Has anyone tried to contact a CSR about this? Will they remove the sounds that are left behind by braziers/fountains?
I had this problem where several sound "generators" for asquare brazierbugged, and if you dropped thebrazier and pulled it up again, the sound would continue. This persisted for a week until our city reset, after which it disappeared.
I've since stopped moving braziers around - it's annoying
I sent a ticket in, but the CSRs who investigated said they heard nothing.
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