Politician Archive

Thread: Spynet Operative to go with Bounty Hunter Terminals

TheLastRace
Wed Dec 10, 2003 10:33 am
#1

I have read that there is no way to get a Spynet Operative in the city. I feel that this then renders our Terminals pretty useless. Why would they come here to get a missions and then have to travel to a town with an operative in it. It seems that the only cities that have the Operatives have terminals anyway. This just adds an extra trip to the Player City for nothing. I mean there is no incentive for the BH to get the mission at the player city as oppose to a regular city, except an extra wait for shuttles. Please find a way to allow us to add them to the city. For now I am removing the terminal from my city since it is just more taxes on something that is never going to be used.



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In Game Name: TheLastRace
Guild: Wraith Squadron Alliance
City: Mos Kyrat
Plinka
Wed Dec 10, 2003 10:37 am
#2

This is one of the things that I keep asking for. I started a slightly different tack for it just yesterday with some hope of success. Time will tell.



---
The Galaxie's first Politician Correspondent (retired)
Nikolaus
Wed Dec 10, 2003 10:46 am
#3

Why not make it real easy and have the marks put next to the terminals also?



The world accoring to Garva:

"Also to be bluntly honest, everyone keeps saying "there are this and that many people leaving the game" when its just plain not true. There are no fewer people playing at peak time now than there were 5 months ago. (thats not even saying how many active accounts their are which has also infact Increased over the past 6 months steadily) while I know you will probably just see this as smoke it really is the truth."
TheLastRace
Wed Dec 10, 2003 11:14 am
#4

Nik what the heck you talking about? I mean I just want incentive for the BH of my city to actually come to our city. I mean their not gonna want to take an extra round trip to come to the city just to aquire the mission. Then they will have to go back to where they came from to talk to the Spynet Op. They still have to make the trip to the target. I am just saying them coming out to the city for a mission they could get where they cam from is pointless. Or at least give them better paying/tougher missions so they have a reason to come.



_________________________________________________________
In Game Name: TheLastRace
Guild: Wraith Squadron Alliance
City: Mos Kyrat
WolfDC
Wed Dec 10, 2003 2:07 pm
#5

agree this needs to be addressed

Kerico
Wed Dec 10, 2003 2:09 pm
#6

Put the spynet guy under the place trainer command?
hawke2
Wed Dec 10, 2003 5:08 pm
#7

/sign


our BH has been wishing for a Spynet Op since we were able to place terms.




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Cukani The Mad Miner and Hawkestar
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Hawkestar Mercantile located at -4163, 2379 in Nexodus on Naboo, 308, -3356 on Corellia, Coronet and -5181 -178 on Dant

Kimco
Wed Dec 10, 2003 5:22 pm
#8

Good point.


I'm a BH, I go to Mod Eisley because there is a Spy Op about 50f from my terminal.


For those of you who don't understand.


I pick a mission from the Mission terminal with no idea on the location of the mark.


I go to the Spy Op to get the location.


If the location is 10,000 plus meters from the closest shuttle that i can fly into i'm probably going to dump it and find a easier one to get to.




Helping nature with it's Natural Selection.
BGZ
Thu Dec 11, 2003 5:58 am
#9

Same here.


Some NPC's to get missions from or to go overt would be nice too




Mayor of Krayt City, Tatooine, Eclipse

"I saw God once. He looked just like Tootie from 'The Facts of Life'"
soonersolomon
Thu Dec 11, 2003 6:55 am
#10

/sign





Orestes
Flight Leader, BossWook, Rogue Squadron, Founder
Tarquinas
Buugli
Thu Dec 11, 2003 11:39 am
#11

Until the SpyNet operatives learn to whisper their patter for the BH's ears only, I don't want one anywhere near me! The constant spam from the ones near shuttles is already a problem, and apparently they cannot be ignored.


The city I joined has a "no spam" policy. I love it.


If they find a way to add these to cities, I guarantee you I will be in town in combat mode, not spatial. Now won't that add to the community feeling, when everyone else also becomes deaf to anything but guildchat and tells...

AgentClark
Thu Dec 11, 2003 11:57 am
#12






Kerico wrote:
Put the spynet guy under the place trainer command?





Along with the Bio Engineer Trainer!



/sign

BodenVolrath
Fri Dec 12, 2003 12:01 am
#13

/sign


This is a great idea but would you be able to have all levels of spynet? They don't all give investigation lvl 1 mission. Just another problem i can already see forming with this.

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