Politician Archive
Thread: Petition: Lost cloning centers/City boundaries drifting needs a hotfix NOW!!!!
I'm afraid the issue won't be important enough for a hotfix
, but I'll gladly sign.
We lost our cloning center today, probably also due to the "shifting borders" bug.
I checked all corners of our city and in some places I received the message "You have left.." after approx. 285 m and some places after 300+ mtrs.
Took screenies too.
It's a real shame though, that the bug hasn't at least been acknowledged by now. *sigh*
I used to say the same thing Eseeg, but when I actually checked, I found out I was wrong. Look at the city's waypoint (The one you got when placing the city hall) and compare it against the one in the city information. They should be identical - if they are not, you've shifted.
However, I won't sign this petition, because I don't want a hotfix NOW. I want them to look into it, figure out what's wrong, and give us a hotfix when it's ready. But as a developer myself (Not of games, but still a developer) I can assure you what you'd get now is not what you want. It is the give it to me now attitude that pressures them to release things before they are ready, resulting in these kinds of bugs.
Hmm, this is getting stranger by the minute, the waypoint in my datapad says: -3899, 5955 - and the "Light-Beam" is in the middle of the hall, when I turn it on.
However, the terminal says: -3877, 5956, so whereas one axis is still just about right, the other one is off by 22 mtrs.
When I go to the waypoint indicated by the terminal - it is right *behind* our cityhall.
Incidentally it seems to be that the zoning-limit is counting by *that* waypoint (the one listed in the city's terminal) and *not* by the actual waypoint where the cityhall is.
I'm gonna watch this over the next few days: if the waypoint indicated in the terminal changes, then we might get a bit closer to solving this mystery.
Thanks Tiaga, then this is what should be fixed (the changing waypoint in the city-terminal) as the zone-limits/borders arecalcualted by that waypoint and not by the one where the cityhall is actually standing. And yes, that very first wp I got when I placed the hall is exactly at the location you describe, only the one in the terminal is off by 20 mtrs.
wow that is good info.. now I need to check (since I place the hall myself and kept the original waypoint given to me) with the city terminal location.
/sign
Our city radius has now moved 34m...I'm just glad I put all the civics right next to the city hall. (I kinda expected something like this.)
ill sign it
its happening to alot of cities, they need to fix this now !