Politician Archive
Thread: If I Drop Novice Politician Will I Lose Mayorship?
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Seawolvz25
Sat Jun 12, 2004 9:36 am
#1
Heres my dilema. I have 150 incumberant votes that come through and annihilate any and all people trying to run for mayor of my city. I am trying desperatly to leave office and we already have a replacement for me, but little in the way of any hope of getting him into office! We can hit about 100 votes after spamming the citizens of my city to vote, but to no avail.
Is it possible to drop all politician skills and get dumped from the running or will I still be condemed to lobbying the CSRs for assistance? Theres GOT to be a resign option because I seriously doubt I will ever get enough people to vote me out of office 
Haerb
Sat Jun 12, 2004 1:43 pm
#2
I'm having the same problem in my city (Aurora Ionis, Naboo, also on Lowca). I'm trying to take over for our current mayor, but I can't get a reasonable number of votes because people are lazy.
bradimere
Sun Jun 13, 2004 6:01 am
#3
or are they just not loggign in/canceled account , or might be cross server ppl ?
just wondering
damocles88
Sun Jun 13, 2004 8:30 am
#4
We have the same problem in my city. Our mayor wants out so bad but we have fewer than 50% active players at the moment.
We had someone go novice politician, put themselves on the ballot and drop politician. Guess what. Even without politician, that person is STILL on the ballot.
Give me a break! This whole issue is going to break my city. Can we get some helphere devs/csrs? We REALLY need a resign option. I hate to break it to you but this game isn't so much fun that people want to sign on every day for months on end (pretty much a requisite of a 100 person city).
lokidevil
Sun Jun 13, 2004 10:18 am
#5
Im not a politician nor have I ever been one BUT if i where you I would try getting the Mayor to drop politican AND remove himself from the city until the next reelction.
I have no idea if that will work but it seems logical......
Seawolvz25
Mon Jun 14, 2004 7:34 am
#6
I wish that were possible, but once your mayor your mayor for life lol! No really, once your mayor you than become the incumberant after your first term, and thats when the fun starts. Everyone single person in your city than becomes apart of the incumberant vote, so if you have 150 people residing in your city, you get 150 auto generated votes every week, and realistically, its a death sentance for anyone trying to give up office and move on..........
I loved being a politician, but its my time to move on and for my replacement to take the helm.......whenever that will happen.........
Fneegan
Mon Jun 14, 2004 10:41 am
#7
Oh gimme a break!@
If you're trying to leave office so desperatly, give up your Politician skills altogher and remove City Hall and have the new mayor immediately place one and have thecitizens vote for him.
It's not because the autovote is on - it's because you can't get 51% of your citizens to vote- and if you can't get the majority of citizens to vote for a new mayor then the city shouldn't have one util then.
If your city/ies permittedmultiple accounts, cross serverpplto place homes, declare and vote or some other method to inflatea city'spopulation- that's your own doing.
As a Mayor or a running candidate, you should have an really good picture of the state of your city, how many houses you have, how many realandactivecitizensyou have. Your probably evenknow who they areand whentheyare online. Are you in control of your city or the city in control of you ?
Go to your City Management terminal andfind out who actually lives there.Send them all an email (immediately after the city update to give you a whole week)add them all to your friends list and get to know who is online and who no longer logs in. Contact them individually. If they are NOT online - tip bank them one dollar. Pass the word - go recruit. That's what it takes.
Of the hundreds of cities we have, I don't see this as a problem.
StumanKadir
Mon Jun 14, 2004 11:38 pm
#8
Umm...really bad idea that one. As soon as you destroy the city hall, the city automatically goes back to Level 1 irrespective if how many are within the current boundaries. At the next update all of the city services that went with that cities level would go "poof". It would then take one week at a time to rebuild back up again.
What makes it worse is that if the city is spreadout, getting back up those levels would be next to near impossible unless people moved their houses, etc. The other killer is that if the planet you are on is capped, you may find youself raising to say Level 4, and not being able to drop a shuttle as another Level 4 city in waiting has in the meantime grabbed your spot.
Smashing the walnut with a sledgehammer is not the way to do it.
Being the mayor of a Level 5 city, I know for a fact that there are plenty of residents who have either left the game, or who are taking a break until SE gets released. At present, we would be lucky to have 50% of the population logon in any given week (if we are lucky). You can be the most charismatic, energetic, hard working Mayor in the world, but their very little you can do if people just stop playing or are casual players (as most of our city appears to be - myself included).
To say that the inability to get elected out of office is due to server swaps, mayoral ineptitude, etc is selling the whole issue of changing office severely short and in the majority of cases is patently untrue.
The reality is that once you become Mayor of any city over Level 4, the election system becomes almost unworkable. Ask any Mayor of a 80+ city how hard it is and the answer will come back >95% that it's an almost unattainable task. I know on Valcyn that some of our larger cities have spent literally months trying to effect a change in office, and even then manage only to do it by the wholesale recruitment of entire guilds. I have known of some cities that have had no other option but to breakup as the Mayor has decided to leave the game for good.
The whole election process is flawed, it always has been, and to date, it appears that it always will be. I mean, in real-life (in those countries that have optional voting such as the USA or the EU), voter turnouts of around 40% are the norm, yet in SWG, they assume a 100% participation rate to make the system workable!! 100% participation in a non-essential bit of gameplay? Yeah right. 
Seawolvz25
Tue Jun 15, 2004 6:43 am
#9
fneegan, your either
A) Clueless
or
B) A noob
Destroying the city hall on my server especially on tatooine would mean giving up my spot as a city and believe in me, there are tons of people trying every single day to throw up a city hall AND my city would lose not only its rank, but all its functionality including hhe shuttleportand all its amenities, so doing this to well over 150 people is asinine................
PsychoticChipmunk
Tue Jun 15, 2004 10:38 pm
#11
I think they follow the idea that not voting is a vote for the status quo.
Albion_DeCrappa
Thu Jun 17, 2004 9:34 am
#12
StumanKadir wrote:
they assume a 100% participation rate to make the system workable!! 100% participation in a non-essential bit of gameplay?
Remember this scenario would happen if the 100% turnout rule wasn't in place. I am just playing devils advocate here. I do agree with you but I can see why they are requiring a 100% turnout.
City take over would be much to easy. Two guilds in a city become enemies after months of peace (Maybe the leadership of the guilds changed, or they have differing ideals. The mayor is neutral in the city but one of the guilds knows they have more active player citizens. SO the larger guild adds a novice politician to the next election. Because 55% of the city's citizens have retired from play the current mayor can do nothing about getting enough people to vote for him to outnumber the competition. Because the guild with the competing candidate has enough players in game they win the election and their candidate becomes mayor. Now that guild makes all it's members militia and begins to citywarn / cityban people from the other guild. Basically the harass them until they pick up and leave the city.
StumanKadir
Thu Jun 17, 2004 5:41 pm
#13
Albion wrote
City take over would be much to easy. Two guilds in a city become enemies after months of peace (Maybe the leadership of the guilds changed, or they have differing ideals. The mayor is neutral in the city but one of the guilds knows they have more active player citizens. SO the larger guild adds a novice politician to the next election. Because 55% of the city's citizens have retired from play the current mayor can do nothing about getting enough people to vote for him to outnumber the competition. Because the guild with the competing candidate has enough players in game they win the election and their candidate becomes mayor. Now that guild makes all it's members militia and begins to citywarn / cityban people from the other guild. Basically the harass them until they pick up and leave the city.
That can happen now with the emcumbent rule - and I have seen it happen where a whole heap of people created one month old alts, got in cross server folks, joined the city and voted out the Mayor - and then removed the cross-server lots and the alts from the city. Most times though where there is a intercity dispute between guilds, its often easier just to move to another city.
The cityban scenario can't happen though as you can't ban a resident. The worst they can do is not give zoning rights to new "unfriendly" residents and/or raise taxes in an effort to drive people out.
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