Politician Archive
Thread: City Cap
This whole 'city cap' thing is total **edit**. All the planets on our server are full up. Dev! Remove the caps! It's not our fault we wasn't in the mad rush to place cities like every single PA in the game. We are a group of PA's that decided to wait and work together to place a city. To bad we can't now. =(
Faye
Teupow
Akevv
Message Edited by IolasMacLeod on 12-29-2004 11:35 AM
Message Edited by IolasMacLeod on 12-29-2004 11:40 AM
IolasMacLeod wrote:
To answer your question about the strange naboo/bria city system let me tell you the story.
THis time last year my city on naboo had that problem.. we could never get to level 4 because naboo has a 10 city cap for cities level 4 and higher. This means that the total number of level 4 and level 5 cities cannot exceed 10. EXAMPLE: IF there are3 level 4 cities and 7 level 5 cities.. thats 7+3=10 and the cap is reached. This sucked cause the only reason why this happened was because the first month of player cities i got screwed placing a city hall cause I could not be on 24 hour standby. The bria server came up at about 2 pm est and I alreadyhad taken the morning off from work in order to place it.So i had to go to work for three hours and of course in that three hour period BAM the server came up.I was very pissed.
So what could we do but wait for a chance. A plan was developed and in short we forced a level 5 city on naboo to move. Now there is more.....
My guild/city being the only people aware of the city moving watched closely as it dropped to level 3. Two days later my city was to have its city refresh. Curious about the other cities on naboo that were level 3 i checked them all out and to my dismay two other cities had enough citizens for level 4. On top of that there city update time was the EXACT same second as mine.. all three of us had the same time. So now i am like W*T*F do we do? I submitted a ticket asking them about it but no response. I later figured that there are three genre of cities that exist. The first is what i call the "first generation" cities that were placed right after the server went up on the day player cities were implemented. Then there was the Second Generation cities which were placed when the server came upone month later when the patch expanded the city limits on each planet. The thrid generation cities are everything else placed at random times throughout the past year.
So it became known to me at that timethat all first generation cities had the exact same UPDATE time, and all the second generation ones had the exact same UPDATE time but different from the first.
So what ended up happening on that city update day... all THREE cities were bumped up to level 4 city and able to have a shuttle. That is right on naboo for a while there were 12 cities with shuttles when there should only have been 10
Message Edited by IolasMacLeod on 12-29-2004 11:35 AM
Message Edited by IolasMacLeod on 12-29-2004 11:40 AM
one of those level 4 cities has fallen several months ago and there are still 12 cities lvl 4+
and about half a year ago one of the devs confirmed that when several cities updating at the same time, like you mentioned, the city with the most citizens will advance and NOT all of them. So what you describe is a bug and it s known to the CSR.
i m sure that most cities on Bria/Naboo don t want to get a bug fix cause are happy at lvl 4/5 but there are some cities getting screwed over and over and we are tired hearing from people
"nice city but i m not joining cause you ve no shuttleport"
oh and all original 2nd gen cities here are also updating the same time, cause when they raised the caps, naboo was full in minutes.
Phantom_M-O-L wrote:
/BUMP Please SOE give us a hand and rais the cap. please
not happening, so stop bumping threads like these.
special bump for our great correspondent who has not to care about messed up city caps unlike many of us have to
Pappi wrote:
Phantom_M-O-L wrote:
/BUMP Please SOE give us a hand and rais the cap. please
not happening, so stop bumping threads like these.