Politician Archive

Thread: bazaar?

gunther22
Tue Jan 13, 2004 12:56 pm
#1

Can we place bazaar terminals?
cosin
Tue Jan 13, 2004 2:20 pm
#2

I really dont char if a marksman can place it lol


i just would love one


DaQuilla
Tue Jan 13, 2004 4:19 pm
#3

Problem with player placeable bazaars would be ... they will also be able to be destroyed ... and all those 100s of items other players put on the bazaar are gone also ... now that will make CSRs work overtime



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PsychoticChipmunk
Tue Jan 13, 2004 7:08 pm
#4

Well a simple solution to that problem would be to have it access the bazaar for purchases only. If you can't put an item up for sale on a PC terminal then you can't loose that item if the terminal goes poof right? So why not just allow us to use the planet-wide or galactic option and there you go. After all if you're a part of the city odds are you will have a vendor or a friend in town that does and you can sell things that way, or if you really want to sell/pickup up an item head into the main real cities. True it doesn't really help matters that much but at least you don't run halfway across the world only to find out that the market is out of _____, you can stay at home and search at your leisure.



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Korrack
Wed Jan 14, 2004 1:22 am
#5

Nope. This is something the Merchant forums have been discussing. Perhaps a Master Merchant could place a bazaar terminal taking up a lot or somehting and they get a percentage of each sale.



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gunther22
Wed Jan 14, 2004 1:28 am
#6

that sucks! it should be a mayor thing, the city pays for it and that is that!
Korrack
Wed Jan 14, 2004 1:31 am
#7






gunther22 wrote:
that sucks! it should be a mayor thing, the city pays for it and that is that!




Why should it be a mayor thing? Entertainers/Dancers/Musicians/Chefs place the cantina, Doctors/Medics/Combat Medics place the hospital and Entertaienrs/Dancers/Musicians place the theatre. This would seem to be in line of something a merchant would place.



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SacredNemesis
Wed Jan 14, 2004 4:58 am
#8






DaQuilla wrote:
Problem with player placeable bazaars would be ... they will also be able to be destroyed ... and all those 100s of items other players put on the bazaar are gone also ... now that will make CSRs work overtime




Not really... there already is code in place that would prevent this from happening (like the bank). You can destroy a bank and redeed it, place it down again, and no one looses items from that bank.



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ToranTT
Wed Jan 14, 2004 5:20 am
#9

That's because banks are limited to planet not region.


I can put an item in my bank in Theed and get it out at Keren.


Bazaar's are region based, just like vendors. A city could fall, be destroyed, whatever, and lose its bazaar. Then there is no 'nearby' bazaar in the region from whichyou could retrieve the item.


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I think its important to remember that the original concept of the Bazaar is as a newbie tradelink. Although with the cap changes on vendors and credit change, that may also change.


If you look at it as a newbie bazaar its obvious why they haven't put it in the player cities.


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I agree, it'd be nice to have bazaars in Player Cities. I just don't see it happening unless they change the pickup rules.






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