Politician Archive

Thread: Militia & Zoning Rights? Problem!

Vivyan
Mon Feb 09, 2004 2:01 pm
#1

I'm a mayor, and I actually like the way it is setup right now..Because of some other issues thatI would like to be changed...The real issue is that all militia members get all permissions. The way it is now, It makes it hard for a spy perhaps (if they got into the city) to just place a ton of houses into a city for a take over..


Now...I would like to see is, Militia ranks. So some militia can be just soilders, and other can /grant rights to others, and themselves. This would give a mayor more options. Giving their co-leaders all permissions. And giving others, only the responsibility of defending the city. I would also give citizens some incentive of defending a city. Where the mayor offers a promotion in rank to the citizens that truly defend the city.


With the ranks added, I think that if a player is given permision for zoning, they would have the permission to drop items themselves, as well as grant others to drop stuff.


Just my thoughts..


Vivyan



hi Vivyan ih
i Za'afiel Barakiel ih [Master Architect, Master Dancer] h
i Azra'il Barakiel i h [Master Politican, Master Doctor] h
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DS9
Tue Feb 10, 2004 1:52 am
#2

I'm on the Militia and can grant people zoning rights all day long, BUT why don't I have by default granted zoning rights OR able to self give it i.e. /grantzonerights <myname> ? Is this a overlooked aspect?


As it is now, I have to find another Militia to come to me and grant me zoning rights then I can place structures. Very bodersome on the other person.


Any work around or reasons why this doesn't work on myself?


Thanks


Another things, why can't you alphatize or sort the Citizenship list by A-Z or order of longest citizens to newest?



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