Politician Archive
Thread: This week in politics: 10/4/04
woohoo, another week...
nothing really happened this week besides me standing/sitting around and chatting with random folks, although I consider that part of my mayoral job description
I was thinking about going to different servers to visit people's cities, but I only have 10 toons (more if I sneak my bf's account)... so I might have to use disposible characters instead, but I'll have to earn money as I go so it might take me a while
... and for the record: I don't mind chatting with nice folks, but calling me sucky then msging me again is probably not a good idea. yes, that means you guys can msg me on TC providing that you realize I'm just another player, not a dev/QA/CSR. my messenger info is also in my profile.
so how's your city this week?
Helios
147 Citizens 395 Structures
Research Center
Income Tax 0% Property Tax 0% Sales Tax 0%
Travel cost 100, Garage Fee 0.
Treasury at 3.7m, average weekly cost 660,500c.
A recent census shows the primary guild, the GTF comprises 50% of the population and has 41 undeclared members living in the city. Potential total population is 188 citizens. The census was done by hand using windows mode and Microsoft Excel. As always /petition, a method to save a text file for guild member and citizen lists.
We were contacted by another guild and the reserved space for guild enclaves has been turned over to them. They will be the 7th guild to spend time in our city. Three have since moved on to start their own cities and 4 guild folded.
Despite using Real Life Email addresses for all local shops, we still have 4 abandoned buildings blocking progress. I recently emailed them again and pointed out the free 10 day re-trial for SWG. Several people have used that so log back in to say hello but none of the abandoned house/shop owners.
We passed the 200 vendor mark and have an abundance of Armorsmiths, Weaponsmiths and Tailors. We as always need more Bio Engineers, Chefs and Medical Crafters. We have encouraged and helped level up 7 new doctors, to continue to provide local buffs.
Active recruitment of novice entertainers continues and we are able to staff the cantina about 50% of the day. Still missing most of the Master Dancers and Master Musicians who have mostly left the game for other massive’s.
This Wednesday we are having another Helios Meet & Greet with prizes, so the neighbors can meet each other. We are holding it twice in one day to permit the European locals to attend as well. We have approximately 35 European players that are active, the remainder being primarily USA time zone players.
Future development has us theoretically hitting 200 citizens near JTL with 5 super-producer merchants (several accounts, factories, static harvester farms etc) committed to being Shipwrights.
The greatest difficulty seems to be player moral as long term players retire from crafting or quit the game outright. New player numbers are out the roof so we continue to offer a welcome place for players new to SWG, with many locals volunteering as Newbie Helpers. Still I find that attrition will continue as long term friends and acquaintance leave, despite the growing guild and city membership.
Message Edited by mirah on 10-05-2004 06:27 AM
WORK IN PROCESS I have a meeting to attend...bah,,,still in meetings...Ill finish this tomorrow
-- This week in Aurora -- October 4, 2004
General News:
Aurora is a great Rebel metropolis on Naboo. Though the planet is overrun with Imperially aligned players, Aurora remains a sanctuary for Rebel players with over 90% of our community aligned towards the Rebel cause. More and more of Aurora is joiing the fight every night. This effort has been lead by the BOTD Military Activity Council, the E-Den Council and other leaders from Aurora. The city's GCW activity continues to be very quiet, as a result of theJedi grind occuring after patch #10. Many of our finest GCW participants have left the war to seek out the path of the jedi.
Building an online community is a difficult thing to do, and to do it correctly is almost impossible. To help the community of Aurora grow to meet the demands of its citizens the city has surveyed those nice people that choose to call Aurora their online home. We use the results from these surveys to develop new events and ways to make our citizens enjoy their limited online time. Here is yet another peek at one aspect of why Aurora is a great community.
One of the biggest challenges for a community like Aurora is to get the entire communityengaged in large-sclae hunts, raids or events.
The full report can be found here:
http://www.rbectel.co.uk/html/swgaurora/downloads/surveyresults1.pdf
City Mall and Merchants:
Aurora is a zero sales tax city. This means lower prices on every item on the vendors in Aurora. Stop by and check out what the 20+ vendors are selling.
The Aurora mall offers high quality products, at low prices and is only a 1 minute ride from Moenia, or a quick shuttle trip through the Aurora Shuttle port. The vendors are restocked every few days and the city is seeing a steady stream of customers to our citizen's vendors. With such great vendors as Hadrian's Deeds and Furniture, Jor'Ran's Resources, Yabu's Droids, Yhaigs Clothing, a Omilossk's Medical Supplies, Ioan's Smuggler Supplies and all the numerous miscellaneous vendors, Aurora is able to offer high quality goods and products at low prices. The mall is on the western edge of town. Stop by and get that item you have been looking for!
The city of Aurora is undergoing a community redevelopment project, and the city's mall is one of the first things to be re-worked.This weekthe new mallwill debut with a newcantina servingas the the mall, new vendors and a whole new business district with merchant tents and more vendors. Check it out next week when we are ready tore-open our businesses with raffles, parties and hunts.
City Finances:
With the new tax structure in place the city is earning approximately 50,000 credits per day. The city continues to remove gardens every week prior to the maintenance cycle. This reduces the maintenance costs by 250k. It is unfortunate that taxes are not sufficient to support the city with all its gardens in place. We hope to get more gardens sponsored and the new city plan is designed with this in mind.
The Hadrian Augustus Foundation for Fiscal Balancing continues to support the city treasury on an as needed basis. Thanks to everyone that has helped by donatingmoneis to the city treasury. People like you help make this a great community.
City Governance:
The city re-development program has been launched. All citizens have been asked to work with the city council and its representatives to move their houses so that we can imporve the city's organization and provide better city services to our community. For those friends that are thinking about moving to Aurora, check out our website at SWGAurora.com (note no WWW). You will find information the city's business initiatives, finances, the various PA's living in town and the charter that serves as the foundation for the community.City Event Guide:
Finally, several guilds are continuing to run weekly hunts out of Aurora. BOTD and E-Den have standard hunting nights and all folks are welcome to join them. Within Aurora there you will find the following PA's: BOTD, E-DEN, IF and New Order. Check out the discussion groups at www.swgbotd.com and www.enforcers-guild.com for more information. If anyone in Aurora has an event they would like to advertise, please send an in-game email to Hadrian, Obeci or Yabu.That is about all that is happening this week in our great community.
WORK IN PROCESS I have a meeting to attend...
Message Edited by BT-Trajan on 10-05-2004 04:33 PM
General, Rebel and Bounty Hunter
Mayor Papa Smurf
Again another busy week for our small island our population is now running at 85 citizens, enough to advance to the next level if it wasn’t for the planetary cap.
I’d like to welcome the following residents to the island
• Arno
• Basco
• Revarn
• It’Arrow
• Katkah
• Yinmay
Meet your Militia
==============
Boaby Fett has now regained his position as a member of the Haven Island Militia, so if you should have any questions about the city or housing upgrades please contact one of the Militia.
Soo Chee
Olco Perah
Boaby Fett
Civic amenities
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Residents are reminded that there is a full set of crafting stations for your use that can be found in one of the side rooms in the town hall.
Also we have a large set of skill trainers in the town hall for your use. I’m proposing a review of these skill trainers to ensure that we are meeting the requirements of our citizens so please visit the Haven Island forums to cast your vote as to what you would like to see.
Industrial structures
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With the recruiting we are quickly approaching capacity on our little island although people are still asking to join our community. I’d like to ask those people who own these structures, if it does not inconvenience you too much, to move them to our sister island “industrial island” at -1555, -5460 to free up space for houses.
I’m working on creating a zoned off area for small factories which will not get in the way of the city expansion. Please contact me or Boaby Fett if you would like more information
City improvements
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You may have noticed some small changes around the city, more lighting, gardens and statues. Don’t worry I’m just trying to brighten the place up a bit
Haven Island Website
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If you haven't already and those new to the island can I encourage you to join the Haven Island website forums at http://www.havenisland.co.uk
These forums are used to discuss anything SWG, and in particular contain request for help from other citizens or up and coming events
Regards,
Dunwa Arche