Politician Archive

Thread: Trainers and Mission Terminals

neodare
Tue May 11, 2004 10:47 pm
#1

I have a couple of ideas for income for cities, they might have been mentioned before but I would like to see everyones opinion.


I was thinking that cities should function like bases when it comes to mission terminals. In otherwords when you take missions from the city terminals a portion of the missions credits goes to the city treasury upon completion.


I was also thinking thatwhen it comes to trainers themoney used to train in skills would also go to the treasury, maybe notall of it but a portion similar to missions.



If this has been mentioned before please simply just say it has anddo not flame me.


I would also like to get other peoples opinions on this





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Child of the Darkside

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Werdup
Tue May 11, 2004 11:34 pm
#2

we can hope....



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Desirye
Wed May 12, 2004 2:48 am
#3

Very good idea!


I would very much like to be able to click on a trainer or terminal and see when it was last used!



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LordAvatar
Thu May 13, 2004 6:07 am
#4






Desirye wrote:

I would very much like to be able to click on a trainer or terminal and see when it was last used!






Also a very good idea!


Thenwe could remove the ones which are never being used.



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Chibi-Bar
Thu May 13, 2004 10:08 am
#5

hehe.. I would love this... Our town is in a good spot and a lot of people come to use our trainers and mission terminal.... but we get nothing from them


I wouldn't mind if it is only 1%




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Desirye
Thu May 13, 2004 4:10 pm
#6

Think about it, we pay trainers to stand in our city, plus they charge like 5,000 Cr. per train on average.

Shouldn't it be either one or the other ?

If i had a city in RL i would probably say "you train our citizens andpay you for it, but any fees you take for it goes directly to me" OR "you train our citizens and charge a fee for it, but since you charge a fee i dont think i should pay you, because i LET you use our city as a spot for your own sales" ... catch my drift ?



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neodare
Sat May 22, 2004 11:21 pm
#7






Desirye wrote:

Think about it, we pay trainers to stand in our city, plus they charge like 5,000 Cr. per train on average.

Shouldn't it be either one or the other ?

If i had a city in RL i would probably say "you train our citizens andpay you for it, but any fees you take for it goes directly to me" OR "you train our citizens and charge a fee for it, but since you charge a fee i dont think i should pay you, because i LET you use our city as a spot for your own sales" ... catch my drift ?







I agree, either let us take the training fees or pay us each week for letting the trainer conduct his business in our towns.


I personally would like to see the trainer giving us his training fees, after all he is getting paid to stand there each week




Colonel: Karnos ShadowStalker

Child of the Darkside

-DxD-


Mrs_Green
Sat May 22, 2004 11:52 pm
#8


The trainers should pay you, not the other way around. The only reason they're getting business is because they're in your city. Dang freeloaders.


The trainers and terminalsrevenue would be great, but I'd really like to see some cash coming from the cloning facility. People clone in my city constantly. If we could get money from that, I'd keep my shuttle fees at 100 or heck even 0.


aldure
Sun May 23, 2004 1:35 pm
#9

For trainers, a darn good idea, not sure how the mission terms though would do,,

I dont think Sony is going to go for the "city makes more creds then cost", you know how they just love cred sinks,,



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Imcus
Sun May 23, 2004 3:52 pm
#10

I agree with a cut from the trainers, the problem with the terminal percentage is (as stated above) cities could possibly make money and not be a sink. While I wouldn't mind this personally I doubt the cevs would ever go for it.



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