Politician Archive
Thread: Bye bye cancerous structures
To be honest I highly doubt it'll make much of a difference. How many people that you know actually delete a character when they leave the game? Out of the 100 or so I've known, not one has ever deleted, they simply stop paying and playing.
Perhaps this is a precursor to doing the same with inactive accounts.
Yah but lot trading isnt going be safe any more ![]()
Get ready for people to rent out lots from people on your server. Greifers will be trading lots just to delete there ton and make your stuff go away.
jemelby wrote:
If you just quit, you stuff stay as long as there is maint to support it. If someone dumps 5,000,000 credits into a small house just befor quiting the game, it will still be there in 17 years. If someone else has admin to a structure who's owner has quit playing (but not delelted), they can keep the structure around for ever by paying the maint.
That's NOT true. After your account expires, the structure will remain for as long as the maintenance holds out up to a maximum of six months! Six months after an accout expires, the database for that character is deleted. All structures, credits, and everything else the player owns, will be wiped at that time regardless of the amount of maintenance remaining.
That's NOT true. After your account expires, the structure will remain for as long as the maintenance holds out up to a maximum of six months! Six months after an accout expires, the database for that character is deleted. All structures, credits, and everything else the player owns, will be wiped at that time regardless of the amount of maintenance remaining.
Quite an emphatic statement for someone that is WRONG. You know NOT of what you speak.
That may be the intent. That may be what someone, somewhere has said should happen. But it is not reality.
I know of a factory, for example, that is sitting on the lots of someone whose account went inactivein late August/early September {quickly counting on my fingers} - that's 7 months, going on 8 now.
PsychoticChipmunk wrote:Wow, I think this is the most topics I've actually made. I've always been more of a responder then a poster but meh.Straight from Vass and the TC test notes: (was brought up in the arch forum where I noticed it)- When you delete a character, all harvesters and installations that the character owns will be deleted after next server restart.So some of the "inactive" homes and other such structures will likely be deleted. This is great for those of us who have homes that just won't die even though the character has, and long ago to boot. Also means that lot swapping is a lot more dangerous so there is less insentive to do it for towns, or anything for that matter, so basically today is a good day.
This is a step in the right direction. Should account for maybe 20% of the cancerous structures. The rest I am afraid are characters that are just inactive.
Still a good step. This will get rid of all those exploited server farms.
They haven't 'purged' any inactive accounts to my knowledge.
In AC it took them like 3 years before they did a 'purge', then theyposted and warned for over a month before they did it.