Politician Archive

Thread: Banned player's buildings: CSRs are no help!

Keth-Rian
Thu Mar 04, 2004 6:06 am
#1

Ive taken over a city with a few problems.


The main one being a guild house owned bya player who was banned before i joined the game for some kind of credit scam. Unfortunately before he was banned he had alrady put up a guild house and dumped millions of credits into its maintainance pool. From talking to ex guild members weve worked out it should stay standing for between 7 and 9 years!!!!!



The guild that owns the hall has long since disbanded and the hall is just sitting there burning credits and getting in the way! Ive sent multiple requests to CSRs to remove it but they all give the same answer... They cant remove it without the players permission.



Now correct me if im wrong but when a player gets banned for cheating and then sets up a guild hall using the money from the cheat, shouldt his character and all items/structures owned by him be deleted???



And how do the CSRs expect to get this players permission??? He cant log on!



If anyone can help me with this itd be appreciated. And if any developers are reading can we have a "declare notice of demolition" command added to the game. Charge the city a few thousand creds depending on the type of structure you want removed, a mail would then be sent to the player every day informing them of how much time they have before that structure is demolished in order togive them chance to move it elsewhere. After 2 weeks the structure is removed and the mayor can free up some dead space!

Kyara_of_Bria
Thu Mar 04, 2004 6:32 am
#2






Keth-Rian wrote:

Ive taken over a city with a few problems.


The main one being a guild house owned bya player who was banned before i joined the game for some kind of credit scam. Unfortunately before he was banned he had alrady put up a guild house and dumped millions of credits into its maintainance pool. From talking to ex guild members weve worked out it should stay standing for between 7 and 9 years!!!!!



The guild that owns the hall has long since disbanded and the hall is just sitting there burning credits and getting in the way! Ive sent multiple requests to CSRs to remove it but they all give the same answer... They cant remove it without the players permission.



Now correct me if im wrong but when a player gets banned for cheating and then sets up a guild hall using the money from the cheat, shouldt his character and all items/structures owned by him be deleted???



And how do the CSRs expect to get this players permission??? He cant log on!



If anyone can help me with this itd be appreciated. And if any developers are reading can we have a "declare notice of demolition" command added to the game. Charge the city a few thousand creds depending on the type of structure you want removed, a mail would then be sent to the player every day informing them of how much time they have before that structure is demolished in order togive them chance to move it elsewhere. After 2 weeks the structure is removed and the mayor can free up some dead space!







Wow I really like the demolish idea!!!We have so many people in our city that had left the game and thier houses stayed up for a month or two us knowing they were gone it was very bad when we had people moving in and no where to put them! Ingenius i say!



Kyara Lionheart
Guildmistress of The Council of Solaris

Solaris, Naboo
-4131, 6265
Killing is always a pleasure.....It's dieing that can be uncomfortable....
LaurnaRose
Thu Mar 04, 2004 7:14 am
#3

i think that the notice of demolitian is wonderful idea ... give like a 1 or 2 week notice for the player to remove the structure. but i think it should be limited to only being allowed to do on someone who is considered a sleeper by CSR and has been over looked for removal, a buidling that no one is declairing citizenship in, or someone who has been cast out of citizenship status by a majority ruled city vote.


I also believe that there should be a majority rule city vote allowing a mayor or militia member to "eject" and nullify a citizenship up a majority count from the fellow citizens. We had a situation where a person was in town before current mayor was given the town and he talked slap to the mayor and refused to leave or remove his GA. It took several weeks but the devs finally withdrew him as a citizen ... but we had to wait for him to remove his GA before we could /ban him.


I also believe that militia belonging to a PC should be able to ban people from their city anywhere they are in the gallaxy ... not just when in their city. but there should be a "red button" system where the mayor and the guild leader have to both be in complete agreeance and both /grantcityban Militiamembersname before the player is allowed to ban outside of city limits.


I also believe that there should be a way to bundle up someones home nice and neat when removing their structures for them. The building should be redeeded and the items inside should be put in a slot on the structure management terminal called "storage" or some sorts that is equal to or greater than (to allow for additional storage within the home for ugly stuff you dont want lying around instread backpacks) the amount of items a structure will hold. Say 250 is what a GA holds, the storage unit of the house could hold up to 250 including items placed throughout the house with a 50 item capacity closet space on top of it for "hidden" items. Anyway now that ive explained it lol ... when a citizen is removed from citizenship or a notice of demlition is sent and executed ... the structure and belonging should not be destroyed. That is not fair as no one really knows who has stolen what, but we have every right to want the suspect out of our towns. So ... when executed the house would simply autostore all items in the storage/closet box and redeed automatically to the players inventory. but should also be a limit such as 3 days before the redeeded structure self destructs so to keep ppl from using this as a method of storing mas quantities of items on their persons lol.


just a few of the ideas i have for cities. hmmm... sure i will come up with more lol ...





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Rorenikibi
Thu Mar 04, 2004 11:02 am
#4

Really, there is nothing you can do. That thing is going to be there a while. Unless the banned player cancels his account or deletes the character. OR, if this six week boot bug is in effect where houses are destroyed when the player drops off the rolls, you could be freed of it then.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


JediKozel
Fri Mar 05, 2004 8:09 am
#5

Ok, your problem is somewhat similar to mine. I inherited a city where a mayor was banned for a similar offense ... and where a whole guild was disbanded for some unkown reason ... So here's couple notes from my experience.


1) When players are banned, their characters are NOT deleted. At least for some time, and the time varies from charater to character (or may be from offense to offense). This means, that CSRs cannot do anything to their stuff, unless it was acquired illegaly (duped cash, rare items, double-sliced stuff, etc.)


2) CSRs are NOT allowed to interfere with Player Cities. There are few exceptoins to this rule: a) Mayor not getting XP from voting; b) (re)moving structures being bugged; c) City Hall (or the whole city) dissapearing for no reason


3) CSR do make very rare exceptions to both rules above. Logg a CSR ticket, present an EXTREMLY good case with ALL the facts, be courteous, stay on topic, and they will help you. Remember, CSR are people, and they are getting bombarded with all thebeta-like bug fixingrequests that are not their fault. They are a lot more stressed than you are.


4) However, accept the fact that CSRs probably cannot move the houses period. You might ask them how come the house is prepaid in millions, since the offender was banned for credit duping. And make sure that the PA the hall belongs to is indeed disbanded - min of 10characters are needed for PA to be active.


Hope this helps,




Mokael Openg
Mayor by Day, Fixer by Night, Gunfighter by Need
"Face it, if crime did not pay, there would be very few criminals."
Laughton Lewis Burdock
(from Shadows of The Empire by S. Perry)
Karquile
Fri Mar 05, 2004 10:12 am
#6




Banning is not the same as account deleting. Bans can be lifted. Houses and structures disappear when an account is deleted -but a banned player still "exists."


Thethree (now six)week inactivity removal only refers to the citizen rolls, not to structures. It's there to prevent junk votes.


Any involuntary /demolish command would be abused and griefed. It's too much power for a mayor to have.


PS Remember you are a Politician - a persuader. Maybe you can contact the scammer indirectly and ask them to ask Sony to delete their account. That will poof the house.
Hvzeda
Fri Mar 05, 2004 10:25 am
#7


Ouch!


The only option you have available in the game (besides using a CSR ticket and expaining the problem) is using a property tax to speed up the decay, but if they have years paid, then it is not a good option. Having a property tax of 50%, would bring your city 8400 credits per week from this one structure. Yes, your citizens would complain, but you can reimburse them the taxes they pay. One week after you set the tax, those individuals with a small house would be reimbursed 1344 credits, those with a medium 2856, a large 4200 and those pa halls is 8400 (with the exception to the pa hall that you want removed). This won't remove the structure in any reasonable time, but would provide a source of income for your city (8400 would cover the mainteance cost of 5 terminals).


You can reimburse by tipping each citizen in person or email or asking for admin rights and repositing the taxes back into their structures. Some citizens may just tell you to keep those taxes as their donations for the city mainteance.


Just an idea and good luck in getting it resolved.






Kyrie
I came into the SWG universe as an entertainer
and performed to a crowded cantina in Mos Espa.
I will use a respec and become an entertainer again,
pull out my last pet from my creature handler days
and dance in an empty cantina in Mos Espa and disconnect from the game forever.
Keth-Rian
Fri Mar 05, 2004 10:34 am
#8

The guy in question was banned in week 3 of the game according to of the original residents. His account is inactive (ie not paid for) and hes not gonna pay a months subscription just to delete a guild hall. Hes still a city member... despite his lengthy inactivity.



Without some power to move/remove properties then the mayor skill is pretty much screwed. Its far too easy to ruin someones city by simply abusing zoning rights and screwing up months of planning. Its just as easy to destroy a city's chances of ever growing larger by simply leaving the city and keeping up maintainance of the houses you own, thereby enjoying all the facilities of the city without giving it another citizen. This is a common problem in many cities and something needs to be done about it.



Besides, if mayors were going to abuse a "demolish" command, why the hell are you in their city? A mayor is only a mayor while he has citizens.


Karquile
Fri Mar 05, 2004 11:45 pm
#9








Keth-Rian wrote:

The guy in question was banned in week 3 of the game according to of the original residents. His account is inactive (ie not paid for) and hes not gonna pay a months subscription just to delete a guild hall. Hes still a city member... despite his lengthy inactivity.




I question how anyone can actually know all this without being in contact with the player in question. If the account is really inactive for nonpayment then Sony will presumably delete it sooner or later, and the house will poof. If someone is really in contact with them, ask them to have Sony delete their character and the house will poof.







Without some power to move/remove properties then the mayor skill is pretty much screwed. Its far too easy to ruin someones city by simply abusing zoning rights and screwing up months of planning.




It's not easy to do this unless the mayor makes it easy. For cities that have a precise advance layout planned, full zoning is a must. Ideally the mayor her- or him-self will actually place deeds and /transferstruc them, to make sure that things go where they're supposed to. If people claim to have a tight plan, but don't turn on zoning or make everybody and his cousin Matilda part of the Militia cause Militia is "cool," then they're asking for plan busters and they'll eventually get them. But the bulldozer is not the answer.








Its just as easy to destroy a city's chances of ever growing larger by simply leaving the city and keeping up maintainance of the houses you own, thereby enjoying all the facilities of the city without giving it another citizen. This is a common problem in many cities and something needs to be done about it.






I am in favor of a noncitizen's tax rate, but I don't think there's anything else that can or should be done about it. Some mayors really seem to want to make the trains run on time, so to speak. Player cities weren't invented so that bureaucrats can run everyone's lives in the game!






Besides, if mayors were going to abuse a "demolish" command, why the hell are you in their city? A mayor is only a mayor while he has citizens.



The problem with this question is the phrase "THEIR city." Cities don't belong to mayors. A perfectly good example of how the command would be abused would be with some "troublemaker" who opposes the incumbent mayor and tries to persuade a majority of the citizens to oust her or him. No problem, demolish his house!


IPourBooze
Sat Mar 06, 2004 6:10 am
#10

Send me an email at IPourBooze "-at-" aol com


I'll reply.


Jaye





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