Politician Archive
Thread: Removing people from militia
I thought so as well that it was bugged and I couldnt take anyone off the militia despite having the appropiate skill.
Having tested it will several willing militia members, I observed that;
1) to be added you must have the candidate within 10m of the terminal.
2) to be taken off the target must be online and within the city limits.
**now admittedly, Im not certain how close some people were to the edge of the city, but I was able to successfully remove some militia members in this manner .
I hope this helps you.
Soke to a Dev on it, this is how it is, its a bug that that does not look like it will get fixed anytime soon. If the militia removes there house, that too will take them off.
ThakrenTempest wrote:
I thought so as well that it was bugged and I couldnt take anyone off the militia despite having the appropiate skill.
Having tested it will several willing militia members, I observed that;
1) to be added you must have the candidate within 10m of the terminal.
2) to be taken off the target must be online and within the city limits.
**now admittedly, Im not certain how close some people were to the edge of the city, but I was able to successfully remove some militia members in this manner .
I hope this helps you.
So for someone to be removed from the militia, they need only be within city boundaries? I was under the impression they had to be at the city management terminal.
Ah well. In either case, it's not so great for folks who over hired their militia in the early days (like us
).
Great....
This is not good...I knew Zoning rights was a bad idea...
I'm just tryin to figure out how it got this way, I never had a problem removing people before. When did it get screwed up?