Politician Archive
Thread: Merchant/PlayerCity/StaticCity content idea
Market/Merchant Kiosks:
- Allow a Merchant to craft Merchant kiosks that can be manned by the merchant while he/she is online. The kiosk should come in several varieties based on the type of goods the merchant wants to sell (weapons, ship components, med supplies, food, armor, etc.)
- Treat this merchant as a droid deed with a storage compartment treated as that of a vendor (linked to the merchant's level). If the merchant goes off-line the kiosks is automatically stored.
- Kiosks can be called by any novice merchant by calling the deed like a vehicle or droid. Once called it is immobile.
- Kiosks can only be called/created in pre-designated market sectors of NPC cities and take up one square. Each city has a limited number of market squares. There should be a 10% (20% for spaceport cities)convenience fee surcharge on all purchases from a kiosk. (a choice spot like this can't be free!)
- Kiosks could also replace the junk dealers in NPC cities. Kiosk merchants should be able to hand out loot kits, but the owning merchant shouls not get the revenue from this static game element.
- Kiosks can buy junk components like the current junk dealers. This does not create revenue for the merchant, but the item is removed from the game (like the current junk dealer) instead of going into the vendor's storage.
- Items purchased from a kiosk must be placed in the purchaser's inventory. If the inventory is full, the purchaser cannot purchase that item. (What if the merchant goes offline before the item is picked up?)
- Allow an architect to craft a 10x10 Market deed for Player cities that act like the NPC market described above, but without the 10% surcharge. (player cities already have sales tax)
- Each kiosk has a vendor manning it that gives a junk dealer discussion thread with the additional option "Let me see what you have for sale" that brings up the vendor interface.
when I read your first line, the first image that popped into my head was a hotdog stand
Pappi wrote:
slightly OT...
when I read your first line, the first image that popped into my head was a hotdog stand
LOL Me, too. But that doesn't have to be a bad thing. mmmmm Hot Dogs..... /grin
I've heard similar ideas bounced around on the Merchant forums for awhile, and I think it's a wonderful idea that could help both Merchants and Player Cities. It could certainly help to aleviate some of the starport spam and still give players interested in that kind of advertising/shopping a place to go. Keep it just out of loading range of the starport and lag gets reduced, too.
Perhaps instead of it being a Novice Merchant thing it could work similar to vendors: as you go up the Merchant trees you gain better looking kiosks with different options. Maybe even some kind of time limit on limited spots so that it doesn't get camped by AFK merchants. Put it something thatcan't be AFK-macroed from server reset to server reset or we'll end up with Kiosk-bots along with entertainer bots. ![]()
Some great ideas!