Politician Archive
Thread: Dead cities
Ieshediwrote:
i realized recently that many cities are dying due to no fault of the cities politicians. Players come and go from rpgs and unfortunately leave their house full of crap in the middle of your town.
Recently the devs implemented a change that cause long time MIA's to not be counted in a cities population. I agree iwth this move. I keeps you from having artificially large cities just so a guild can get a shuttleport by cross server trading their lots for a bigger town. I think that this is a good way to limit the number of successful player cities in the game and concentrate the server population into them in order to promote interaction between the players.
Having stuck up for the devs on that point, I now need to chastise them for not taking this measure far enough and causing politicians undue grief. How many dead houses do you have in your cities becuase the maintenance is paid thru next year? This makes bringing fresh blood into your town a difficult task. City planning becomes increasingly hard due to the number of structures in your town that you can't move and don't count toward your population. I know its a difficult point to find a solution too, but there needs to bea way to remove these structures. It would be simple for structures tied to cancelled accounts. Just let the politician demolish them. However, alot of these structures were dropped in cross server trades that are part of active accounts, but that the owner truly plays on another server and jsut dropped the house to getone in his city in kind.
Ieshediwrote:
This situation is total unexceptable. Short of mediating disputes within the planetary sytem, what can SOE do that lessens the chance of this happening? They can limit cross server citizens (probablywouldbe hugely unpopular), Make citizens vote every week, instead of carrying votes forward.! (Also, probably not possible... Unless voting could also be done from a Capitol terminal on the planet the city is on.) Deactivate inactive accounts...? Hmmmm. Here's what I recommend:
- Levy an Imperial Citizen Tax on any peep not a member of a city, say 20% of the weekly maintenance cost of a small house.(Where am I going with this? Hold on I'm getting there!) If a player is a member of a city, any city, then they only get taxed by the city, not the Federation. Why? It will encorage people to be citizends (Buy a house and declare). Ok. What happens if they aren't a city citizen and can't pay the Imperial Federal Citizen's Tax each week. (sorry fresh out of funds.) No problems, you can't use public transportation for that week and are agro'd by any Imperial NPC.
- Make voting terminals in the Capitols of each planet, as well as the City Hall. At the terminal,the player accepts the city for which he is a member, looks at who's running and votes. (Banned players can now vote.) Voting only, no adding players for the race - that's still done at the City Hall.
- Voting occurs every two weeks, not weekly.
- Any player account that'sinactiveis automatically deleted after 48 hours.
- Limit cross server citizens creation to only one a week per server, or after the next planet election cycle, whichever is longer. (If you're on Chilastra and your account goes inactive or your player is deleted, you must wait until after the next election to create a new character.)
- Make it impossible to /cityban a citizen. (see next one)
- Give Mayor's the ability to /condemstructure which, 1) Sends a message to all city residence that the Mayor has issued the command for structure at xxxx,xxxx,. 2) Sends a message to the structure owner that notifies the owner of the impending destruction. 3) Marks the structure for automatic destruction seven days after server confims receipt of notification by structure owner. 4) Automatically destroys the structure seven days after confirmed notification to owner or 30 days after command if notification undelivered to owner. (i.e. player hasn't logged in.) - PLAYERS WHOSE STRUCTURE IS CONDEMNED CAN NOT BE /citybanned. Also, the Mayor can only have one /condemstructure active at a time.
- Limit the number of new /cityban to one, or two a day and have no more peeps banned than 20% of city size. (i.e. 100 citizens, only twenty bans for the city.)
- Citizens must be a city citiizen for one election cycle before being able to run for Mayor. (Help prevent hyjacking)
And some sort of city planning tool would help out alot too... but yeah these "dead" structures are very very very anoying.....