Politician Archive

Thread: City benifits go to.... non-citizens?

IdeJder
Mon Dec 01, 2003 1:26 am
#14

I agree, the cloner should give at LEAST 50% the cost of cloning back to the city.





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Eseeg
Mon Dec 01, 2003 10:08 am
#15






BlindTyldak wrote:

Actually, I would have no issue with this if the cloning center gave all of its income to the city.





/agree


Why this doesn't happen I have no clue. We can do it for shuttleports, what's the difference with cloning facilities? If anything this is a more stable form of income for the city than anything else.




Eseeg Freecrest, Musical Politician, Mayor of Atlan.
Spokesperson for Eseeg Freecrest.
Dayln
Mon Dec 01, 2003 10:33 am
#16

I agree, I think all fees should go to the city.


However I don't think a Mayor should be able to pull funds from the treasury, only add.

ToranTT
Mon Dec 01, 2003 1:37 pm
#17






DHX wrote:

I dont see what the big deal is.....these are player towns...not personal facilites.


Dont give me the "well my PA built this etc and we pay this and that lalala" its not the point. This whole thing promotes Roleplay and actually add content. Your city should have a council....get together and find out what to do.






**edit**, people are touchy... they always jump down your throat about public vs private eh?


I also noticed the guy immediately jumping on the /ban.


Anyway, to answer the guys question... there is one obvious kickback. Traffic. Its the one thing merchants crave, and if lots of people are passing through town to get to the cloning center, that is a good thing for anyone selling goods. I'd encourage lots of merchants if I were you, and then put on a small sales tax, you'd recoup the costs in no time.


We have a cloning center, but because we are out of the way at the moment no-one passes through... So in Plinka's issues thread I posted that we probably need a way to add a fee (like the one for the shuttleport) to the cloning center and the garage (when it comes out). I'd say to the bank as well, but I have no idea how you'd implement that.






Aeroun Sunflier
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ToranTT
Mon Dec 01, 2003 7:14 pm
#18






Dayln wrote:

I agree, I think all fees should go to the city.


However I don't think a Mayor should be able to pull funds from the treasury, only add.








Try to think of it in terms of a city that isn't run by a PA with all the members being charitable. If you were a mayor and needed money for civic buildings (so you could buy them off an architect), you would need access to cash.


This is how the system was designed. Just because most of us are architects or have architect friends does not invalidate the system. Someone somewhere may be running a city as it was invisioned by the Devs.






Aeroun Sunflier
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Jarun_Thaks
Mon Dec 01, 2003 11:10 pm
#19

we use the sales tax to help aleviate the burden of funding the extra buildings for non-citizen use. And it works out pretty good. we get a decent amount of traffic flow and our vendors sales have been steadilly rising, and the city gets a 3% kickback off every sale. and people can come in and have a place to bank, get healed, grab a few missions, or just sit and relaxe at the cantina.

our first week of having the sales tax, we generated 45k off it. this week it looks like it will be even higher.



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RantMallory
Tue Dec 02, 2003 1:50 pm
#20

Transportation fees?
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