Politician Archive

Thread: Player Bounties A new role for politicians

blackgunz
Sat Jan 31, 2004 8:56 pm
#14


I think this is a intersting idea, butif they did do it, you would probalyhave to pay 1 mil to allow a bounty on a player, then like what the bounty price would be, plus the bounty hunter would have to be a part of your city and milita, and you can only place a bounty on a player, if, they are banned from your city, otherwise, it would be a very complicated process and would not be worth while as well as money consuming and time consuming for the bounty hunter, because the bounty would most likely just run around hiding, or foritiy them in a private house, and would be very annoying, or they could just quit the game, its a intersting idea, but not a very good one.


Nitroid

Novice Politican

Architect 0/2/1/3

Entertainer 0/3/0/1



Velak -FOTM Tymei - Meatbag Slayer
Llamasr - Not a big truckMel'ody - A series of tubes!
Alosha - Vaksai PilotXinc Zillippo - ><>
Ty'ber Zann - Crimelord Ya'reilly - No wai!


slugeater
Sun Feb 01, 2004 5:44 am
#15

Not even talking of the mayor putting bounties on all who dare to run against him...



Sluggy Devlya
Master Smuggler-Politician
Avian City-Talus-Chilastra

Best way to deal with the tall guys is to give them incentives to lick the ground. And dont look down on me that way youre not THAT taller.

Syd1
Wed Feb 04, 2004 3:50 pm
#16


Perhaps if a bounty required the assent of a "jury", it could deal with most issues of fairness/griefing. Of course, the jury selection is a tricky problem. Perhaps you don't require Master Politicians to submit the bounty, but the jury is a group of Warmasters (Politician Martial Policy IV) from the planet - there's no good way to "stack" that jury!



- Syd



Astev_Aris
Thu Feb 05, 2004 10:50 am
#17

I like this idea a lot, but I also see the huge potential for griefing and, as others have pointed out, the disparity that this will create between the "haves" and "have-nots".


Now, as an alternative, others have proposed bounties being assigned as a penalty for the failure of a mission for Jabba or Valerian or some other criminal overlord, so why not combine the two ideas?


Here's what I propose, and let's take Jabba as an example: As was suggested, Master Politicians are the only players that can place bounties, but they don't place the actual bounty. What the Politician would need to do is actually travel and speak to Jabba, and convince Jabba that this player is "looking for work" and needs a mission. The Politician is essentially using their "negotiation skills" to convince Jabba that they are the player's representative, but what they are really doing is roping the player into a mission that they have no desire to take or complete. If the Politician is successful in their negotiations with Jabba, the player in question is sent an email informing them that they have been assigned a mission by Jabba, and that failure will result in a bounty being placed on their head.


Missions should be very difficult, but not impossible for player to complete, and the targets would only aggro for the player, removing the possibility that the player brings along their six commando friends to help them out. Missions could even be geared toward the target profession. If the player fails, the bounty is placed. This provides the target playeran opportunity toget out of the bounty, and somewhat tempers the griefing factor that such a system would inevitably create. Yes, you may have to go and do a hard mission, but at least you have a chance to avoid that price being placed on your head.


And not only does this provide a bit of a safety check, it introduces even more content for the politician. They would need to travel in order to negotiate with Jabba,and then act like real politicians, i.e., lie through their teeth/flatter/bribe to convince Jabba to assign the mission. You could even introduce a variable thatmight result in the politician having a bounty placed on their heads if they are sufficiently ham-fisted in their negotiations, so there would be real risk for the politician as well.


The idea of player bounties is sound IMO. It just needs to be addressed in the proper way or everyone will end up with a bounty on their head.


Cheers.



___________________________________________________________________

Astev Aris. (Formerly) Master Artisan/Architect/Shipwright
  • Founding Mayor of Skyfar (Retired) - Naboo, Bloodfin, -3980 6350.

    For those who may be unaware, this is a lame-a$$ sig.
  • Page 2 of 2