Politician Archive

Thread: Medium Naboos

KhoevenNalarDre
Thu Jun 30, 2005 10:56 am
#14

I have holes in an outer "wall" (which had multiple entrance points around the city, hardly keeping anyone form content) that now cannot be filled with any structure in the game. I have an inner "wall" around our bases (again, with multiple entrances by design) that will now remain only about 80% completed. Furthermore, we have multiple rows of housing within the city that should a house go down due to a player moving, leaving the game, etc, we will not be able to replace either. Yes, the city desing of this 115 citizen metropolis has been utterly ruined by this change.


Too put it as mildly as I can, I would very much like to see this changed back. Given that a change was made to allow passage between existing buildings, there is absolutely no functional need for the footprint change that has been made.





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Khoeven Nalar'Dre
Former Mayor of IHQ - ONE Chief Officer
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KhoevenNalarDre
Thu Jun 30, 2005 11:12 am
#15

Thank you Khristen,I amknow far more of us are very distressed over thisthan the few that have posted thus far.



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Khoeven Nalar'Dre
Former Mayor of IHQ - ONE Chief Officer
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I pledge ONE Life serving ONE Vision to build ONE Empire
BT-Trajan
Thu Jun 30, 2005 11:37 am
#16

I am very distressed about this.


Not much else to say. Others have put the issues out there for me.





Hadrian Augustus
Mayor and Master Architect of Aurora
Naboo, Flurry Server


Catapultam habeo.
Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.

Translation: I have a catapult. Give me all the money, or I will fling an enormous rock at your head.
Sighryn
Thu Jun 30, 2005 4:29 pm
#17

Is the main reason for this "fix" to prevent players from blocking off content (POIs)?


If so... who designed those locations so that could happen? Punish =them=!





Sighryn

Kettemoor, Naboo
Temenos {Mayor}
Mayor_Woosh
Sat Jul 02, 2005 1:29 pm
#18






Sighryn wrote:

Is the main reason for this "fix" to prevent players from blocking off content (POIs)?


If so... who designed those locations so that could happen? Punish =them=!







There should be a no build zone near POIs. This change to Naboo houses is just stupid.




ä WOOSHå
| Master Chef (12 pt) | The Tarquinas Emeril |
SWG: Brilliant, groundbreaking, unfinished and ultimately a painfully missed opportunity.
Khristen
Sat Jul 02, 2005 8:58 pm
#19

The main reason for this fix was that the Naboo mediums were never meant to be right up against each other. If you think about the size of the actual house compared to others, this new footprint is much more in line with the actual house design. I *think* it may have been the footprint originally designed for this house.


That aside, changing the footprint this far into the game when so many things have been planned and placed was a bad move. I've made sure they are aware of this and passed on links to several of the threads about it (in case they needed further persuasion). There are no guarantees that it will be reverted, but I do know that the issue has been passed on.





| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
Sighryn
Sat Jul 02, 2005 10:05 pm
#20

Thanks Khristen. That's as much as we can hope for.



Sighryn

Kettemoor, Naboo
Temenos {Mayor}
Nibo
Sun Jul 03, 2005 10:25 am
#21

This really blows up my city plan baaad... and I cannot just, push houses around so it fits again... pleeeeaaasee... get something done there.


btw... is bacta nerve soothing? if yes, I really need some...



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josslyn
Mon Jul 04, 2005 5:40 am
#22


I really don't see why they had to change this 2yrs into the game. Go figure the day Pub19 went live i had about 5 houses all finally blow and now i have spaces that are making the city look absolutely horrible since i can no longer fill them. They need to just code something in where you can fly/walk through houses to avoid the encapments ppl were creating. But making this drastic of a change to the housing footprints this far into the game is absolutely ridiculous. Of course i really expect nothing more from SOE at this point - they break more things in this game that were never a absolute huge issue to begin with. There were always ways to get into the areas that ppl were "blocking" off. They need to change this back to prepub19 before i cancel all of my accounts. Between the constant nerfs to Politician/Cities (or newly added items) and the bugs with BE/Tailor right now i'm about to pull my hair out.

Message Edited by josslyn on 07-04-2005 08:40 AM



Chasity/Destinee/Jadela
Solace City Mayor, Dantooine
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KhoevenNalarDre
Wed Jul 06, 2005 1:13 pm
#23

This remains my largest concern in the game.I run a city of currently 115 residents and 225 structures. We use nothing but Naboo housing, and this has crippled out ability to add new people following the city design, or replace the houses that have been taken down from people moving. Furthermore, the problem created by the medium houses affects all housing, not just medium houses. We have twa areas in the city where rows of small houses line the back of rows of medium houses. The new no-build area of the mediums now make it impossible to complete placement of small houses in these rows, or replace them.



_________________________________________________________

. . . . O n e . . L i f e . . . . O n e . . V i s i o n . . . . O n e . . E m p i r e . . . .
Khoeven Nalar'Dre
Former Mayor of IHQ - ONE Chief Officer
. . . . O n e . . L i f e . . . . O n e . . V i s i o n . . . . O n e . . E m p i r e . . . .
_________________________________________________________

I pledge ONE Life serving ONE Vision to build ONE Empire
JanuHull
Wed Jul 06, 2005 2:53 pm
#24






KhoevenNalarDre wrote:
This remains my largest concern in the game.I run a city of currently 115 residents and 225 structures. We use nothing but Naboo housing, and this has crippled out ability to add new people following the city design, or replace the houses that have been taken down from people moving. Furthermore, the problem created by the medium houses affects all housing, not just medium houses. We have twa areas in the city where rows of small houses line the back of rows of medium houses. The new no-build area of the mediums now make it impossible to complete placement of small houses in these rows, or replace them.





Stop crying and adapt your design.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

KhoevenNalarDre
Thu Jul 07, 2005 5:36 am
#25






JanuHull wrote:





KhoevenNalarDre wrote:
This remains my largest concern in the game.I run a city of currently 115 residents and 225 structures. We use nothing but Naboo housing, and this has crippled out ability to add new people following the city design, or replace the houses that have been taken down from people moving. Furthermore, the problem created by the medium houses affects all housing, not just medium houses. We have twa areas in the city where rows of small houses line the back of rows of medium houses. The new no-build area of the mediums now make it impossible to complete placement of small houses in these rows, or replace them.





Stop crying and adapt your design.




Take a look at the number of buildings you are asking me to move and adapt, many of which are sitting on the lots of people who have left the game, before you make such a remarkably ignorant comment.




_________________________________________________________

. . . . O n e . . L i f e . . . . O n e . . V i s i o n . . . . O n e . . E m p i r e . . . .
Khoeven Nalar'Dre
Former Mayor of IHQ - ONE Chief Officer
. . . . O n e . . L i f e . . . . O n e . . V i s i o n . . . . O n e . . E m p i r e . . . .
_________________________________________________________

I pledge ONE Life serving ONE Vision to build ONE Empire
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