Politician Archive

Thread: Politician Round Table Discussion, Week of 7.29.2005 Financial Gain and Taxes

Wulfman_GA
Thu Aug 04, 2005 7:23 am
#14

We currently use only the Travel (Shuttleport) Fee and the Garage Fee, the rest of the city cost is paid by donations, mostly made by the crafters and merchants.


Personally I think that they should completely remove the Income Tax and replace it with an adjustable percentage (0-5%) given to the city buy using the Skill Trainers and Mission Terminals, Cloning Facility (maybe even variable options according to the city specialisation).


The property Tax should stay as is (though I do not use it at all)


The Sales Tax should be fixed as it is normally the Merchants who benifit the most from the city facilities and who would also most likely willingly support a city (especially in a good location and/or witha shuttle port.






Wulfman, Imperial Ace Pilot and Officer
Mayor of Pax Imperia, the loyal Imperial City on Corellia
Recruitment Officer of Mortis Insurrectum

Droida Ryll, the Droid Engineer
W-DES DROIDA the Droid Engineer
Pax Imperia -4760,2200, Corellia, Starport Kor Vella

Merlyn Gabriel: working for the empire... Daughter of the Empire
Bring back the Creature Handler and Teras Kasi profession!!

gassygunslinger
Thu Aug 04, 2005 5:27 pm
#15

I'm a new mayor of smugglers run, which is an RP town that is crime infested, dirty, scummy, and complete with a casino! I plan to have a Smugglers' Strip (like the Las Vegas counterpart) and I hope to put some lottery droids out and make money from them... But for now, I just tax the hell out of my people!

.... Can a city of 35 people support a bank, two small gardens, a medium garden, 2 statues (dedicated to the retards of the town that have logged out before fixing their houses, and have yet to fix them, screwing up my plans, labeled "Raz-, the retard who screwed up the town, and "J'ake, the noob who was "going to log on Saturday""), and 4 mission terminals? Hmm.... Whats the max to the taxes again?

Message Edited by gassygunslinger on 08-04-2005 05:31 PM



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vamma
Sat Aug 06, 2005 4:29 am
#16

Taxing issues should truly be corrected asap..


And what comes to the guild/town hunts etc. just name one rl city that has to do anything like this?


Not a single one.. Since all of them get paid by various taxes.


For far too long we have had to finance our towns by contributing our own hard earned credits by donations


to the city treasury (i'm quite sure that none of us would so this in rl)..


But on the other hand, most of the players are so ruthlessly solemn in their habits that most would probably


detest anymore taxation of any sort, which is sad really..


Even in our town there are only so many contributors, and some who won't do anything for the town (they are


hardly never in the town anyways). But then to our luck we have had some new players who would very much


like to contribute but cannot since they have no means of making creds yet


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Bottom line is that mayors should have the ability to choose from a large variety of taxes in order to keep the


town up and running..


gassygunslinger
Sat Aug 06, 2005 10:14 am
#17

We need a subscription tax! Something where, the citizens have to pay 15% more on their subscription to SWG, which goes to the mayor...



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qyxin
Sat Sep 24, 2005 6:56 pm
#18

Lottery droids are very useful. We have a droid up that will pay 75% to the person's pocket and the rest will go to the city treasury. It would be nice to have an automatic feature that worked for this,



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-Perrin Aybarra- 12pt FS Master Weaponsmith. Vendors: 284, 3099.
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