Politician Archive

Thread: Seiging

maimalot
Fri Nov 21, 2003 9:08 pm
#14

harumph blind



Tkfor Toowun----Current Teras Kasi Warrior/Force Sensitive/Swordsman
Force Sensitive (5 branches unlocked - 2 branches complete)
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maimalot
Fri Nov 21, 2003 9:25 pm
#15

sure, if its a city being run as a democracy, thats an option, but all cities dont have to run as a democracy with /commands



Tkfor Toowun----Current Teras Kasi Warrior/Force Sensitive/Swordsman
Force Sensitive (5 branches unlocked - 2 branches complete)
Visit Aweep at Freeport on Naboo for Master Crafted Armour @ Amazing Prices

Aynianu
Fri Nov 21, 2003 9:31 pm
#16

Maybe i have different opinions to many, but my city (yes it is my city) is quite a roleplay community, i am Ios's Queen, and i have made every single structure in the city myself, every single small house, every medium, every large, the cantina, the city hall, even most of the furniture / clothing that everyone here owns.


we`re 2 PA's and someothers who share our style of play (Were not a private city, but were mostly a roleplay type city, and those who dont respect that dont get invited to join)


In our city, i am its ruler, and there wont be another politician running for mayor, that is one of the rules of joining the city, were assembling a council of advisors (will have militia status, but their role is helping with house placing, and public relations and such), and a militia with full ranking system of our own making (will have militia status but not permitted to grant permission for house placement).


Once we expand more we will be a completely independant community which does not even need to contact outside of the city, 90 % of the population is entertainers and crafters for at least one of their proffessions, this and the fact we are situated in dantooine near the force crystal caverns should ensure we have pleanty of visitors to our city, either for the cantina / cloning / med centre services (since weare allways active in these facilities) for hunting purposes, or for the crafters / resource vendors.


now.... if someone tried to upset this via hostile take over? yes i would close the city hall if this still worked by that time, altho i dont think we would be in danger anyway as we have enough population already outside the radius to give me more votes. But that wasnt the point really


my view is thatMY city is not just 'a city' were not a pvp community and were completely neutral to the galactic civil war, if it really was a fight we'd loose drasticly asmost dont have any combat skills at all (the few we have are mostly teras kasi's also) the very reason we moved to dantooine was mostly due to how competed and crowded the starter planets would be... And i wanted it to be a peacefull and relaxed location.


this method of 'hostile takeover' is really pvp, and that is not what i played the game for, the galactic civil war was optional, and this level of competing should be as optional as that was.


Aldroud
Fri Nov 21, 2003 10:51 pm
#17

I hear you and respect your opinions, however... (aint there always a however?)


The basic fundamental fact is that it is not, and never will be YOUR city in the sense that it is your PA hall or your house. The city is now a feature of the landscape, easily mistaken for private property I'm sure, especially after all the work going into putting one up. As such, it is free game to anyone else on the server.


Now, you liken this to a form of PVP. Couldnt agree with you more. This also isnt Dance and Craft Online. It's Star Wars Online. Note the second word please. Not everyone needs to be overt and engaging in battles, but everyone is, and should be, affected by the galactic war going on.


Now, it sounds to me as if you've established your city in an intelligent manner and have taken the steps necissary to ensure total control and defense of it. I applaud your resourcefulness. That is the intelligent way to go about things. However (notice how those things crop up?) saying you would use exploits and grief tactics to keep control over 'your city' reveals a serious lack of maturity and willingness to abide by the rules of a MMORPG, mainly the realization you could lose.


You state that this should be optional, well it is optional. No one said you had to place a city hall. We had a quite functional PA town surrounding our PA hall. No one can take that away from us, and since every buildable piece of landscape around us is used by us, we cannot be overtaken by building in our area. The only thing we lack is a city hall, and since we were denied one by the game mechanics, we're going to use game mechanics to get one.


If all you want is a crafting/dancing station, dont use a city hall. If you're willing to get down in the nitty gritty competition of city management, play smart, but play fair. Dont use exploits.

BigGuy_WAN
Fri Nov 21, 2003 11:12 pm
#18

Aldroud is right sorry... but in a way i think after a tenure.. SWG should in a way take Control over a large city and almost make it a PART of SWG rather than player controlled... in a way I would see that as an honor... not a punishment.... SWG is a MMORPG... I personally am not big into PvP either... but its there... and though you are all crafters you can't simply close the door and say there's no war going out there... its just all our imaginations.... Star Wars is a large portion ABOUT war....



Once again.... Sim City 4000 Online might be a better place ... this isn't being said out of sarcasm but fact




Matt-Kire Nosral
Too'Kewl
Draago Skorponok
Ahazi
Dark Trench City Forever!!!
maimalot
Fri Nov 21, 2003 11:22 pm
#19

takin away the /commands will turn anyone with the politician skill into a vagrant traveillin city to city eitherrunnin for mayor or attempting to seige which is perfectly fine, tho only democracy cities will be targets, and if he ever gets it, it wont last longcuz he is voted or seiged out eventually


but some politician's would choose to build one city and actually be able to govern it for a while a see it grow


the /commands allow for both options, takin it away just negates one and in no way benefits the other.




Tkfor Toowun----Current Teras Kasi Warrior/Force Sensitive/Swordsman
Force Sensitive (5 branches unlocked - 2 branches complete)
Visit Aweep at Freeport on Naboo for Master Crafted Armour @ Amazing Prices

Hypatian
Sat Nov 22, 2003 3:27 am
#20

Yes, kicking over the city someone has worked hard to get established is rude. Just like a lot of things are rude. Groping the dancers in the cantina, for example, or dancing AFK in the middle of the dance floor. But politician is a social profession--it's all about working with differences between people and making the community work.

Now, one thing I *do* think should be fixed is that a mayor should not be able to demolish a city hall without some more serious effort. That's the real danger here--that a group can come in and totally destroy a community just like that. It's just as unfair as preventing voting for the opposing faction in an election.

So if you want to push for one of the various ways people have recommended to stop city demolition, that's great. But I stand by my opinion that no city past outpost size will ever truly be "private". So consider when you place a city hall (if you haven't already), that you are donating that building and all your work organizing the city to the public good.



Hypatia Fegi - Fegi & Fegi Enterprises - Elektra Fegi
Mayor of Reunion Radioactive Power Broker


BaudGnarly
Sat Nov 22, 2003 6:04 am
#21

I don't have the time to read all the replies, so forgive me if this was mentioned allready.


Imagine you start a town with your guild. You put all your guild resources in, credits, man power etc. etc. You have 25 total citizens. You decide to merge the city with another guild that has 15 Members. This guild is cool with your guild and everything works great for a few weeks. Slowly your citizens invite some non-guilded players, or friends from other guilds. To get more XP and grow the city, the mayorand other citizens accept this diversity.Eventually, maybe in two months, you have 85 people in your town. 10 Players quit the game altogether and an additional 35with a different perspective than your guild move in.The demographic has changed.


Oh, and all those millions of credits the guild poured into the city. 2 months of maintenance costs on a city with all the bonuses will come close to 1 million creditsa week. Sooner or later its going to be THE PEOPLE PAYING FOR THE CITY. No matter who started it, each and every citizen is going to share in the burden these large cities will have.


The scenario of the large guild swallowing up a smaller guilds city just seems unlikely to me. It will rarely happen and people will file CSR complaints about it and at some point in the future we will lose the /privacy command. Deal with it.


Mayor Sandoz, LokNLoad - Naritus




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Aynianu
Sat Nov 22, 2003 7:33 am
#22






THE PEOPLE PAYING FOR THE CITY.





Maybe true for some, but even when were at 1 million a week the maintenance is going to be comming out of my own pocket.


And I do not beleive i am immature, just as i dont think everyone should be involved in the galactic civil war just because the word war is in part of the game tittle. You choose to involve yourself in the pvp side of things when you pick a faction. You are likening politician to a pvp proffession, i would agree yet we are not playing the game with all mature people, there is no diplomacy you would be able to pull with half of the muppets in this game, hostile take over's are an obvious sign of immaturity to me, at least on dantooine were i live, where we have about 10 cities tops with room for 15, if someone did try it here then it is plain griefing. I can understand this method being used with factions oposing, but not with neutral's simple as that.


And despite being insulted i will answer, This game is fun, Sim City is not, hence why i play this with a bunch of RL friends and guildies and such who all can do something different, yet still play the same game.


Why do we place a city if we dont want hostile takeovers? Because we want a shuttle port / cantina / med centre / cloning centre, we want to BE a city, i would have thought that was obvious, and the same reason we are all here, we didnt move 6km away from mining outpost to just be a bunch of houses.


We had our first party in the cantina last night, with 2 PA's tons of dancers/musicians and free drinks and fireworks, as our cantina's 'grand opening', we certainly arnt interested in giving up the city just to be a bunch of houses because some people beleive we arnt playing the game 'right'.


Not all cities are democracies in real life, yes i know most (or all?) in america are elected mayor's or such, but in england, traditionally the queen ruled everything, and 'appointed' people to rule cities / counties, i beleive many other countries still do this, and it works for them. I feel no reason that all cities should be a democracy, when we have all these different planets and style's why would they all have the exact same way of ruling? Well in Ios City if someone tried to run from mayor i wouldnt even need to do anything really, the people i currently have in my city are loyal and any of the apointed militia would warn the person to remove his house from the city within 24 hours or he would be banned from city structures, and killed on sight. We have a Queen, even if its only in a roleplay way due to game mechanic's


maimalot
Sat Nov 22, 2003 9:05 am
#23

and i'm a merchant politician, my city is a business for me, i get more customers , i mean residents to live in my city by making them all vote for me so i can give more features to attract more residents. i dont want my shop seiged out from under me.



Tkfor Toowun----Current Teras Kasi Warrior/Force Sensitive/Swordsman
Force Sensitive (5 branches unlocked - 2 branches complete)
Visit Aweep at Freeport on Naboo for Master Crafted Armour @ Amazing Prices

Grizzlyau
Sat Nov 22, 2003 9:25 am
#24

If people want to take over a city, why not work actively to do it rather than take the cheap option of building on the outskirts and waiting for the city to include them before they try? It seems to me that more and more people are willing to have someone else do the work for them before they swoop in for the rewards ("kill stealing", eBay items etc).

A simple solution to this would be to push the no build zone out to Metropolis size once the Town Hall is placed and then allow those with zoning rights to choose to build within either the cities current radius, or the maximum radius. This solution should already be coded within the game as, from what I understand, the cities placement restrictions relate to the distance from the next city town hall.



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maimalot
Sat Nov 22, 2003 10:13 am
#25

the simple solution is to leave the /commands as they are and change nothing



Tkfor Toowun----Current Teras Kasi Warrior/Force Sensitive/Swordsman
Force Sensitive (5 branches unlocked - 2 branches complete)
Visit Aweep at Freeport on Naboo for Master Crafted Armour @ Amazing Prices

Zymot
Sat Nov 22, 2003 10:14 am
#26

It's not your city. It can't be. The reason is because cities are a limited resource, there is a maxium number of them that will be able to be built on a server cluster. Therefore if you could say "Nope, it's mine you can't have it". It would rob the other 10000 players on your cluster who didn't initally start an outpost the right to run a city. The only option a newbie who comes in a year from now and wants to be a polician will have is to win a city by fair election. I foresee bribes being handed out, etc.


If someone exploits game mechanics to grief you, that's an issue that CS should be able to assist you with. Don't disinfrancise voters to solve a grief problem. They'll just grief you some other way.


Zy.

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