Politician Archive

Thread: New Content for 2005/06: Roads

Erann
Wed Aug 04, 2004 8:04 am
#14

I really want roads and city streets.. the player cities look soo ... undomesticated with weeds and random rocks preventing arrg.. we need the paths lie the road between jabbas and the default clone center city. Let us pave! it should be default when houses are within proximity of each other.



Walls!! we need walls to keep rebel terrorists out and gates!




MeiYuki

Ache Me on! I love stalking my Prey.
IPC ...for life! (valcyn)
'Nova (starsider)
Acantho
Wed Aug 04, 2004 11:02 am
#15

While I think it's a neat idea a la Civilisations, I don't see any need for them.

why?

1. the world can't load fast enough when I'm running let alone when I'm on a mount, galloping, or riding in a vehicle

2. this isn't teleportation. We live on massive huge worlds. It's supposed to take time to get from one place to another

3. the designers created these huge worlds with tons of stuff in them. Why would they want to create something that just makes it easier for you to ignore that?

Though I'd love to see roads in cities I don't think it will happen. What I wouldn't mind seeing though is perhaps all the land under a city gets a grey paved look. And maybe a perimeter wall/fence gets put up with major entrances at the 4 points of the compass with smaller gates for people to walk through at other intervals.



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