Politician Archive
Thread: our next 19 question topic?
Pappi wrote:
heh, I just finished some work, and went onto TC2 to check out the jedi stuff
as far as I've heard, the "19 questions" were meant to replace the 10 questions, because 380 questions all at once is just nasty O.o
No - they aren't replacing them - TH is giving 19 answeres each week (check the title of THs thread - it's answers, not questions) - for 20 weeks in 2 week shifts - adding up to the 380 questions - 10 questions for each correspondant (35 professions + GCW + Star Wars + PAs)
Bajeezus originaly collected "our 10 questions" 4 months ago (see link in post above) - but since there where so many correspondant changes and time passed those questions might not be up to date anymore. Now we have to recollect the 10 quetions (well, we only have 8 to go) and vote which to ask first (since that seamed to work - although I was under the imression, that TH took the original 10 questions per profession, and tried his best to bring these to the dev in charge over the last 4 months - I was suprised, that our 2 questions asked where altered ![]()
Or did TH ask for even more newquestions?
Message Edited by DaQuilla on 05-29-2004 04:53 AM
the reason I call it the "19 questions" is because that's how TH calls it on the correspondent forum O.o Since Baj was MIA and I didn't know back then that it was suppose to be related to the 10 questions, so I started a poll on it.
I would much prefer to have a new set of questions, since some of the old questions are outdated, and I want the politician community to actively participate in picking which question to ask each week. This is what a lot of the correspondents I know are doing, and I figured I will stick with that approach
I'm all in favour of us asking.....
"At present, Master Politician is the only top level profession in the whole game that does not grant a player any extra/special abilities or skills. The ability of Master Politicians to declare their city an Industrial Society or a Scientific Society was originally the reward for mastering this profession, however it was removed at Patch 6 without explanation. When can we expect the Master Politician to again have a unique skill/ability?"
StumanKadir wrote:I'm all in favour of us asking.....
"At present, Master Politician is the only top level profession in the whole game that does not grant a player any extra/special abilities or skills. The ability of Master Politicians to declare their city an Industrial Society or a Scientific Society was originally the reward for mastering this profession, however it was removed at Patch 6 without explanation. When can we expect the Master Politician to again have a unique skill/ability?"
ooh! nicely written
Can we all agree on one question so I can submit it when it's due?
Hehe how about...
"With the soon to be published Jedi Revamp if my Master Politician becomes Master Jedi Knight/Politician he/she would obviously have the power to move boulders and trees that happen to be taking up prime relastate however will he/she gain the power to use the force to lift houses and propell them out of his/her city radious and into the swamp. Yoda taught us size does not matter when it comes to the force. "
If not could you please ring George Lucas and tell him he has no idea what his on about. Pfft Jedi moving boulders as if...
Ok so maybe you dont feel we would get a reply so in that case I would vote for the Master Box question. Although I would ask it with the point of willthey get it done before JTL other wise they will just say " yes future publish " which is fairly useless information.
Pappi wrote:
ooh! nicely written
StumanKadir wrote:
I'm all in favour of us asking.....
"At present, Master Politician is the only top level profession in the whole game that does not grant a player any extra/special abilities or skills. The ability of Master Politicians to declare their city an Industrial Society or a Scientific Society was originally the reward for mastering this profession, however it was removed at Patch 6 without explanation. When can we expect the Master Politician to again have a unique skill/ability?"
although currently everyone's giving me a different question =/ Can we all agree on one question so I can submit it when it's due?
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Message Edited by DaQuilla on 05-31-2004 06:24 AM
I know
DaQuilla wrote:
...
due to my rl troubles (moving, loads of work, plus the internet at my new place isn't behaving so I can't stay online for more than a few minutes at a time.) I'm getting "code monkey O" (my boyfriend, as Panthu calls it) to try to fix my connection while I do some work, but this might take a bit
now let me post this (and some other stuff) before my connection dies again
hi all. its been a long time since i posted in here. LeBoB hassome good ones but the ones I didnt strike out are the one i am most concerned about, especially the one about houses and other structures that just sit there in the way and no way to get a hold of the owner.
LeBob wrote:
Master level abilities
- detailed city finances report
In Concept thread for /citywarn
/cityfine
- some way to have some control over structures that are left in the middle of the city with 1 million maint surplus and hence will never decay and will take up valuable space forever
In Development thread for Player City Missions
ability to place a usage fee on the cloning terminal
ability to toggle city tax immunity for all citizens
can we get a city mall?
Dont ask the add decorations question. That has already been answerd for the architects as thier question. I dont recalll the answer exactly but it went something along the of " We are redoing venders code to see how much room that frees up of the database and until we get that done we wont know how much room if any we add to other areas like items per house/factory/crate and so on. "
Umm incase I didnt make it clear they didnt say exactly that but its something like that.
Also the specializations question will be answerd with words from the holocron's description followed by some line about " it is working as intended " so dont expect them to hand out math formulas in a 1 page essay on how they work. The dev answers seem to always be 3 or 4 lines long tops. Ummm well the ones I have read anyway.
Message Edited by PreLaunch on 05-31-2004 12:15 PM