Politician Archive

Thread: Politician Top-Five for official submission:

Hunden
Mon Jan 12, 2004 8:23 pm
#14

great work getting all that together.



impressive, most impressive... (reaches for inhailer)




1st holo: BH - done... finaly.
2nd holo - commando - done
3rd holo - BE
TreloreTinee
Mon Jan 12, 2004 10:56 pm
#15

Short, concise, and to the point. Outstanding summary Baj :Cheer. Thanks for all the hard work you've done getting this together. I look forward to more discussions and problems solving for politicians on this board.





Mayor Trelore Tinee

Bloodfin - Naboo - Lianorm Point

"Seek first to understand, then to be understood."
Kerplop
Tue Jan 13, 2004 5:30 am
#16

Bajezus, I remember way back before beta you allways had some good posts.... How did I know you were going to end up involved in politics?



Miki,
Mayor of Kor Fatell, Corellia, Bloodfin.
Kor Fatell is a proud supporter of the Corellian Treaty.
Bajeezus
Tue Jan 13, 2004 7:50 am
#17

Thanks for the kind words, everyone. And thanks mostly for all the hard work and creativity you put into this process during the past week.


The list has been posted on the correspondents development forum and emailed to Thunderheart. So, now we wait to hear from them. Don't be too impatient. Remember, forum posting is fast, game development is slow.

HiroBlack
Tue Jan 13, 2004 8:05 am
#18

/applaud


Really nicely pulled together Bejeezus. Very concise and yet it still lets the devs know that we have an arsenal of ideas at the ready to improve things. I've read a few of the other top five submissions from the other professions, and I have to say that ours... well, I was going to use some eloquent phrase here, but frankly, it just plain rocks by comparison.


The devs should be able to pick a couple of items for quick implementations, and house the rest for future large scale ideas. I can't wait for them to ask "so, what exactly did you mean by Diplomacy?"


- Acroyear





ACROYEAR
LEADER OF THE GUILD OF DESCENDANTS
-=Acroyear Starship Restoration of Talus=-
Rebel Ace Pilot =|= Master Shipwright (+2 Engine Experimentation, +2 Weapon Systems Experimentation, +1 Chassis Experimentation)=|= Merchant
/waypoint 1730 -4350 SE of Dearic, on Talus in TALUSIAN TRADE CENTER in Tal'Alderaan
Never argue with someone with a lightsaber in their sig. They'll just drag you down to their level and beat you with experience...
DoctorGriggs
Tue Jan 13, 2004 8:35 am
#19



# City Maintenance Benefits

* Balance the specialization costs
* Provide maintenance fee decreases with skill progression



This one part alone as cool as it is will never work. Reason being is that it gives up and coming mayors no chance at all of defeating an encumbant mayor. "Hey, vote for me and this city will cost a lot more!" is not a good pitch.



Griggs - Undead Priest
Co-Leader of the Unholy Legion - Kalecgos

Fidgiter
Tue Jan 13, 2004 10:02 am
#20

I will pay the highest compliment that can be given to a politician


/vote Bajeezus


Thank you for doing a great job


Mayor Feliz Gizmacher, Founder of Dune Retreat




Mayor Feliz, RSO Commanding Officer
FidgitCo Construction, Droid and Starships
Furnishing the Galaxy since September 2003
Dune Retreat Mall, Tatooine
PsychoticChipmunk
Tue Jan 13, 2004 10:09 am
#21

Now we play the waiting game.










Oh the waiting game sucks, lets play candyland.




0000000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000Decorator, Mayor, Rifleman, Bothan0000000
Bajeezus
Tue Jan 13, 2004 10:15 am
#22






DoctorGriggs wrote:




# City Maintenance Benefits

* Balance the specialization costs
* Provide maintenance fee decreases with skill progression





This one part alone as cool as it is will never work. Reason being is that it gives up and coming mayors no chance at all of defeating an encumbant mayor. "Hey, vote for me and this city will cost a lot more!" is not a good pitch.





On the other hand, if one of our primary issues with the profession was that there is no reason to keep higher level skills, this certainly provides that motivation. Also, we are early in the evolution of this profession. Most of us have not yet reached master. There may come a time, especially if we ever get any non-mayoral politician abilities, when a candidate has more political skills than the incumbent.

DoctorGriggs
Tue Jan 13, 2004 10:37 am
#23



Bajeezus wrote:


DoctorGriggs wrote:


# City Maintenance Benefits

* Balance the specialization costs
* Provide maintenance fee decreases with skill progression



This one part alone as cool as it is will never work. Reason being is that it gives up and coming mayors no chance at all of defeating an encumbant mayor. "Hey, vote for me and this city will cost a lot more!" is not a good pitch.

On the other hand, if one of our primary issues with the profession was that there is no reason to keep higher level skills, this certainly provides that motivation. Also, we are early in the evolution of this profession. Most of us have not yet reached master. There may come a time, especially if we ever get any non-mayoral politician abilities, when a candidate has more political skills than the incumbent.






Yeah, this is going to be a tough balance issue for the devs to sort out.



Griggs - Undead Priest
Co-Leader of the Unholy Legion - Kalecgos

HiroBlack
Tue Jan 13, 2004 12:28 pm
#24

Quick question before we all sit with our hands and wait patiently for a response:


I know you do not know exactly when an answer should be expected from the devs, but should we be thinking days, weeks, or before next patch (Droid Invasion)?



- Acroyear





ACROYEAR
LEADER OF THE GUILD OF DESCENDANTS
-=Acroyear Starship Restoration of Talus=-
Rebel Ace Pilot =|= Master Shipwright (+2 Engine Experimentation, +2 Weapon Systems Experimentation, +1 Chassis Experimentation)=|= Merchant
/waypoint 1730 -4350 SE of Dearic, on Talus in TALUSIAN TRADE CENTER in Tal'Alderaan
Never argue with someone with a lightsaber in their sig. They'll just drag you down to their level and beat you with experience...
BaudGnarly
Tue Jan 13, 2004 12:52 pm
#25

Good stuff





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Zallon
Tue Jan 13, 2004 6:25 pm
#26

I would like to set different fees for citizens and Non-citizens... I have several non citizens who constinetly use our Mission terminals and Shuttleport and dont pay for any of the up keep.

I would also like to see some money come into the treasury for trainers and missions maybe a 10% kickback.



[img=http://www.retena.com/usuarios/izapata/HUMUNGUS/zallon.gif][/img]
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