Politician Archive
Thread: Mayors revove structures Citizens vote!
StumanKadir wrote:
My view still stands, you wish to grief fellow players who have a house in the path of your cities expansion or who won't play ball with your decorations or city design. Nothing you have said so far has altered my view on this matter.
no my view is that mayors and towns deserve the right to control the growth and planning of their city, and had you READ my origional post he i said make it first come first claim on land rights. a town should NOThave influence over a house thats already been there when city hall was placed, by the SAME token player should know full well ahead of time placing a house within an EXISTING cities potential expansion zone may subject them to being part of that city and the future wether they like it or not.
furthermore something DOES need to be done regarding the numerousstructures owned by inactive players that havent played for months. ive got a dump house i store junk parts and loot kit items in my town whosowner quit 9 months ago and the house is still active. now i DONT have a problem with it where it is, but i know im not the only mayor that has dead abandoned houses in town.Im suresome mayors here have had perfect locations for cantina 's shuttleports ect screwed up by long dead accounts strutures overlapping the space they need. why should a town have to work around dead inactive structures?
yea sure it can be used to grief someone, fine let THEM report it to a csr and let the csr's deal with it.just because something has the POTENTIAL for abuse does not mean it WILL be abused en mass, nor is that justification imho to deny us a useful tool for PROPER city management.
cnlfailure wrote:
The ability to shuffle houses around the city would be a real help to maintaining an organised city in my view, however I'd do it slightly differently; add an option to the house control panel whichtoggles an "allow mayor to move house" switch. By encouraging your citizens to activate this switch you would then have their permission to move their house if need be.
When moving a house you would have to place it again. The system would also transport all furniture and decoration at the same time (I believe house contentsare "instanced" seperately to the rest of the world, so this would be easy) and send a waypoint to the house owner letting them know their new location.
This system would benefit any citizen in a city which needs to reorganise as they would not have to pack up all their belongings if their house is in the wrong place and, since it is an opt-in system wouldn't be prone to griefing (you could opt-out if you are contiually moved around). Perhaps it could also include a system whereby a change of mayor would automatically toggle all citizens to "disallow".
Nice idea, but the people that will activate that option are not the ones that are the problem. These are the people that are willing to move when you contact them, so this just makes it a little more convenient for them.
I don't support the idea of moving player structures anyway, I do support knowing who owns each structure within the city radius.
Mayor JoseCuervo - Kashyyykur, Rori - Corbantis
-AoWL - Army of Wookie Liberation
It is true that if a player selects this option that they are most likely not going to be a problem if you need there house moved, but if that player quits the game and leaves there house, still with a large maintenance pool, they can't move it and it will remain in your way for a while.
bdwsrkob wrote:
Nice idea, but the people that will activate that option are not the ones that are the problem. These are the people that are willing to move when you contact them, so this just makes it a little more convenient for them.
I don't support the idea of moving player structures anyway, I do support knowing who owns each structure within the city radius.
Mayor JoseCuervo - Kashyyykur, Rori - Corbantis
-AoWL - Army of Wookie Liberation