Politician Archive

Thread: sales tax still broken

Pappi
Wed Sep 01, 2004 7:00 pm
#14



Communist9137 wrote:
Is this bugged for everyone in the exact same way? I thought I remember reading that it only goes to the merchant sometimes and sometimes it makes it to the treasury or just disappears.
Is this a universal bug that always gives the tax to the merchant?



yes.




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
Pappi
Wed Sep 01, 2004 8:07 pm
#15

no prob... looks like they know what the issue is, just gotta fix it.




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
Jaspor
Thu Sep 02, 2004 7:02 am
#16

Well, I haven't checked too recently, but at one point the Sales Tax wasn't ALWAYS going to the merchant.


Note: We did these tests back in like March, so maybe theseemingly more common incarnation of this problem is slightlydifferentand is ALWAYS going to the merchant.


Anyways, I posted this awhile ago, when the Sales Tax bug didn't seem to be quite as widespread as it is now. But we tested this for several days, with tax levels changed around a bit to different values.


The tax would, randomly, either:

A) Go to the City Treasury (though this was by far the most rare occurrence).

B) Go to the Merchant who owned the vendor.

C) Disappear. Into thin air. Vanish. Neither the merchant nor the treasury received the tax.


I'll run some more tests on this tonight to see if this is still the case or if it consistently goes to the merchant. Who knows, maybe there's more than one variation on this problem.




Jaspor
Master Politician / Master Smuggler / Master Pistoleer
Imperial Colonel / Imperial Pilot Ace
Guildmaster of Guild of the Zodiac - Constellation, Naboo


Scoooter
Thu Sep 02, 2004 8:41 am
#17






Jaspor wrote:

Well, I haven't checked too recently, but at one point the Sales Tax wasn't ALWAYS going to the merchant.


Note: We did these tests back in like March, so maybe theseemingly more common incarnation of this problem is slightlydifferentand is ALWAYS going to the merchant.


Anyways, I posted this awhile ago, when the Sales Tax bug didn't seem to be quite as widespread as it is now. But we tested this for several days, with tax levels changed around a bit to different values.


The tax would, randomly, either:

A) Go to the City Treasury (though this was by far the most rare occurrence).

B) Go to the Merchant who owned the vendor.

C) Disappear. Into thin air. Vanish. Neither the merchant nor the treasury received the tax.


I'll run some more tests on this tonight to see if this is still the case or if it consistently goes to the merchant. Who knows, maybe there's more than one variation on this problem.






Well ours was perfectly fine but the DAY publish 9 hit it started all going to the merchant. I tested it yesterday again and it still is going to the merchant








Scoooter - Master Pilot/Master Politician
ScootBacca - Master Creature Handler/Master Rifleman
Co-Leader - mVa
Mayor of Mos Vegas, Tatooine, Valcyn
scot740
Fri Sep 03, 2004 6:57 am
#18

After resubmitting a ticket concerning this, per the CSRs request, they responded rather prompty and stated that the devs are working on it and aware. It was just nice to know that the CSR's are aware of the issue as well.





BAYLOR TETRAN HEDRICK

DROID ENGINEER MAYOR ROGUE

TUSKEN'S BANE, TATOOINE


bradimere
Sat Sep 04, 2004 7:12 pm
#19

just tested, and yet another bug /csr report going into the game. money is still going to our merchants.
Scoooter
Mon Sep 13, 2004 10:00 am
#20

Any status yet Pappi?




Scoooter - Master Pilot/Master Politician
ScootBacca - Master Creature Handler/Master Rifleman
Co-Leader - mVa
Mayor of Mos Vegas, Tatooine, Valcyn
Reegan
Mon Sep 20, 2004 6:31 pm
#21

The city I live in has been noticing a drop in our treasury balance over the past 3 weeks and believe that it is due to the this sales tax problem. Has there been any progress in getting this fixed? By my estimates based on our city finances, the problem has been around for at least 2 months now. Our initial figures seem to point to an average of 250k in taxes lost each week to this bug. While we can continue in this manner for several more months, we would like to know what type of time frame to expect on any resolution so that we can decide if our current tax structure needs to be redesigned to cope with further loses.
Pappi
Mon Sep 20, 2004 6:56 pm
#22



Reegan wrote:
we would like to know what type of time frame to expect on any resolution so that we can decide if our current tax structure needs to be redesigned to cope with further loses.


me too hon... me too




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
Jaspor
Thu Sep 30, 2004 1:21 pm
#23






caurannus wrote:


The mayor asked the csr's if they would track the tax and reimburse the city the millions its owed, they said they could track it, but had no intentions of "giving the city the money it's due" csr quote.





I've had several conversations and out-of-game emails with a CSR who looked into this. I sent him detailed day-by-day logs of our treasury level. He said he could look at some sort of logs regarding the city funds, but that they were not detailed enough to allow for a reimbursement.


Basically, he told us "Yes, it looks like you're not getting all your taxes. But it seems you're getting some of them. And we don't know the EXACT number you are losing, so we cannot reimburse you."


Sucks, but kinda makes sense I guess.







Jaspor
Master Politician / Master Smuggler / Master Pistoleer
Imperial Colonel / Imperial Pilot Ace
Guildmaster of Guild of the Zodiac - Constellation, Naboo


caurannus
Fri Oct 01, 2004 12:50 am
#24






Jaspor wrote:

Well, I haven't checked too recently, but at one point the Sales Tax wasn't ALWAYS going to the merchant.


Note: We did these tests back in like March, so maybe theseemingly more common incarnation of this problem is slightlydifferentand is ALWAYS going to the merchant.


Anyways, I posted this awhile ago, when the Sales Tax bug didn't seem to be quite as widespread as it is now. But we tested this for several days, with tax levels changed around a bit to different values.


The tax would, randomly, either:

A) Go to the City Treasury (though this was by far the most rare occurrence).

B) Go to the Merchant who owned the vendor.

C) Disappear. Into thin air. Vanish. Neither the merchant nor the treasury received the tax.


I'll run some more tests on this tonight to see if this is still the case or if it consistently goes to the merchant. Who knows, maybe there's more than one variation on this problem.







This is closer to what we're seeing.



In our city, the sales tax is collected by the merchant always..... only to be removed into thin air several hours later. It may even take until server reset, but the sales tax is always removed non the less, thing is, it never goes to the treasury. Our merchants are now doing 20mil or more a week at a 5% sales tax. Before the patch, we would do enough to break even. Now that the city would be making money, it is bugged to where it doesn't recieve it.


And now of course the only recourse for us is to have us, the merchants pay for the city expenses. The mayor asked the csr's if they would track the tax and reimburse the city the millions its owed, they said they could track it, but had no intentions of "giving the city the money it's due" csr quote.


The is a black eye to those of us that live in player cities and use them as a source of community/roleplay/sales operation. I don't understand what they are thinking. I have profession specific bugs, all of them bother me, but cmon, can't they see this is game breaking. Hands down, this is by far the most important issue in the game.


Oh btw, CSR's, give petersburg her money.



Caurannus Darkfire

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