Politician Archive
Thread: Need Spynet Operatives in Player Cities
/agree
Are there any plans for this?...have the devs ever mentioned it?....Seems like it would be a great idea but everyone i've ever asked about it has had no idea ![]()
I agree this is a great idea.
Bounty Hunters use the spy net operatives as they level up their Investigation Line (an intensely time consuming experience climb). As they level up, they require different kinds of operatives. So, just being able to place one means you really would need to place all of them.
Every Bounty Hunter follows the same investigative 'route'. Once they discover where their operatives are, they rinse/repeat these until they can level up to the next box, when their 'route' changes. These routes take them to many different planets.
In our city, our Bounty Hunters purchase their droids (which are used to find their marks in their investigative line). This is a great money maker for artisens. They also will use the Bounty Hunter Mission terminals, but they still must visit an operative off planet to proceed with their missions.
Having operatives in their own city would encourage them to return to it more and give them an additional recourse in leveling up this line.
I dont know much about the BH profession either... but I have had a several citizens ask about being able to place them. I would agree with this completely as long as there was no way to exploit such a thing or have it limit game play in any way...
I completely agree. I've had numerous citizens/guildmates asking about placing a spynet operative. It's an ability that definitely needs to be added to a Mayor's skill list, perhaps just as an addition to the recruit skill trainer list.
look how long it took to get the bio-enginner trainer.