Politician Archive

Thread: Politician Requirements Will Be The Death of Player Cities...Already Happening...

garvin
Thu Feb 19, 2004 10:31 am
#1

This is not meant as a flame to thePolitician profession...I have seen the petition and other suggestions as to removing skill point requirement from this profession...and it makes sense...


Last night I received an urgent message from the city council of the Player City I am a part of...We are losing another Mayor to the boredom and waste of skill points the politician profession comes off as...The city I live in has just about cycled through those members who wanted to be Mayor...now it faces possible extinction unless it can find someone to give up a large aspect of their game playability and invest their skill points elsewhere...And the city I live in has over 100 residents...so we aren't just a small city...So should we trust some outsider we don't know, recruited to be Mayor to keep the city alive, that he or she will have our best interests at heart...or can this person hold our city hostage if they wanted because no one else wants the position...


I was thinking about the whole Mayor thing last night...It doesn't make a shread of sense to me why the whole Politician profession costs even one skill point (or maybe it should cost just one)...I mean, look, anyone can run for a political position in RW government...Doesn't matter...It's the citizens that they have to get votes from...So why shouldn't that profession just be experienced based and no skill points required...Who really wants to spend all those skill points to be a Politician for a long time...I can understand awhile, but that's a lot to spend that could be used in other fun ways...


And the arguement that "Everyone would then be a Politician and it would devalue the profession" is not valid...Everyone could be a Politician, but they still have to get votes to get experience...so the profession would still have merit...Only those folks who actually stick with the job will actually earn the Master Politician title...And this would also open up the possibilities for more exciting elections as more people will actually run...


I think the whole idea that Politician costs skill points will eventually be the death of all Player Cities...Everyone who wants to be Mayor will eventually be a Mayor...then they'll get tired of it and move on...with No Mayor, there is No City (as far as I know)...what then? How do you force someone to become the new mayor or stay in the position? If it cost no skill points then their is the worry people won't take the position seriously and do their jobs...but if that was the case, we'd just vote someone else into office...


So I think that the whole profession should cost at most, 1 skill point...that anyone should be able to do this profession and it be solely experience based...In the long run this will lead to more Mayor possibilities and enhance the Player City options rather then kill them...



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Mkappus
Thu Feb 19, 2004 10:44 am
#2

I agree.


I have been a mayor since day one. I was the first person to drop a city on my server. But now we are a metropolis, have everything we need. I have started dropping all my skill points and will keep novice to keep the town. Since we all now a major revamp for politician gameplay is at least 6 months away, I would like to see the skill points addressed somehow.





Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
ChoNaguriai
Thu Feb 19, 2004 10:48 am
#3

Your argument that anyone in real life can run for an office is correct... however, anyone in SWG can run for office as well. There is nothing keeping a character from choosing the Politician profession. And face it, real life Mayors are choosing a definite "profession" when they run for office. Skill points represent not only the skills of a person, but the time that they allot to that profession. There is no way a successful real life Mayor can do his job and still carry on all the tasks that he could if he were not mayor.


There is a cost to being a mayor. This is good. I do agreethat either the profession should be revamped to be more exciting OR the skill points should be reduced to cost less than other professions. I think a 40-50% reduction in required skill points is reasonable.



Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
PosiTec
Thu Feb 19, 2004 10:51 am
#4

Same here.


One of the first cities up on Naboo, Eclipse.


Made it to Metropolis and Master Politician.


I have already dropped at least half of my skills, and am working on dropping the rest.


A massive waste of skill points, which don't benefit the actual player at all.. and which provide abilities which are (for the most part) each used a single time and then never again. XP is slower to gain than any other profession, and cannot be accelerated (grinding) in any way.


The Politician should simply be voted into power.. and all of the placement skills (terminals, trainers, buildings etc) should be based entirely on the number of citizens... not Politician skill trees.


That way we could do away with the "XP from votes" issues, and the issue of having to let the incumbent receive all of the absentee votes. It would be much easier to change Mayors when one wants to step down.


Oh well.. as someone else said.. it's sure to be at least 6 months befor they even look at this.


eltucco
Thu Feb 19, 2004 10:53 am
#5

Amen that this idea!


Before becoming mayor I was a master combat medic, had doctor skills to buff and revive and had the rest of my skill points in pistoleer. Was a great combo.


Since becoming mayor....all doc skills are gone and my pistoleer skills are being eaten away each week so I can add more to the city.


Already looking forward until my turn as mayor is over because of the destruction of my character template.
garvin
Thu Feb 19, 2004 11:20 am
#6

Personally I would love to be mayor...But as you can see from my signature, my skill points are already tied up...I can spare 1 skill point, but to be forced to drop somethingto persue a profession that isn't my first interest would seem counter productive...And I know there are many more people just like me who would also run if they could afford to...To me, this would really energize interest in the profession...


I understand skill point requirements in other professions...most are set for competion...This may seem a similar idea initially for Player Cities (that they would compete with other cities) but it seems in reality that a Mayor isn't in competition, but rather just trying to please their citizens.





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Jonni
Thu Feb 19, 2004 11:22 am
#7

I totally agree.


the reason skills have a cost from a finite pool of points is to retain game balance and for no other reason, there are absolutly no game balance issues with regards to politician and therefore experience should be the only requirement.






COOLBLACK

JONNI MNEMONIC - S'CAMPI WIVMAYONNAISE - N'CHIPS WIVSAUCE

MAYOR OF LONDON

COOLBLACK


garvin
Thu Feb 19, 2004 11:35 am
#8

Your argument that anyone in real life can run for an office is correct... however, anyone in SWG can run for office as well. There is nothing keeping a character from choosing the Politician profession. And face it, real life Mayors are choosing a definite "profession" when they run for office. Skill points represent not only the skills of a person, but the time that they allot to that profession. There is no way a successful real life Mayor can do his job and still carry on all the tasks that he could if he were not mayor.


Ahh...but I see the xp that comes from getting votes as more important...Think about it this way...the more xp you get the higher you can go currently...except the way it works now you use skill points when you go up those levels...Even without the use of skill points people would still go up these levels and progress as a mayor...they'd still become more "seasoned" politicians and they'd still play the same way...The politician would more then ever have to EARN the votes instead of just being the only person willing to spend the Skill Points...to me, the idea of Skill Points being used is a Corrupt system...Imagine if it Cost 1Million Dollars to become Mayor of your Real Life city (not talking campaign money, donations and such...trying to keep this simple)...Think of how many good candidates would not be able to run because they can't afford the cost...only the Rich would be able to run, and only the rich would stay in office uncontested because they know other's can't or won't spend the money to challenge them...To create a free democracy where any citizen is free to become Mayor, the skill point requirement must be dropped...otherwise a Democracy is doomed...


It all comes down to the election...For example, would you rather see someone who is just a few boxes from Master Politician win (knowing they'll be able to provide the city with more) or someone who just became a Novice Politician...obviously there would be different circumstances, but for the most part, people would want the seasoned Mayor...


This change would not devalue the profession in anyway...all it would do is open the door for more people to get involved and inturn re-energize interest in being part of your player city...



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

BrianAlt
Thu Feb 19, 2004 11:45 am
#9




garvin wrote:

Think of how many good candidates would not be able to run because they can't afford the cost...only the Rich would be able to run, and only the rich would stay in office uncontested because they know other's can't or won't spend the money to challenge them...To create a free democracy where any citizen is free to become Mayor, the skill point requirement must be dropped...otherwise a Democracy is doomed...




You mean this isn't happening?



Norel Dragonslayer - Master Architect - Master Artisan
Mayor - New Coventry - ♥ The Heart of Corellia ♥
Coventry - Coventry PA
garvin
Thu Feb 19, 2004 11:48 am
#10

Let me just ask this to all the DieHard Politicians out there...


Would it offend you if every single player in the game was a Novice Politician, especially when you know that only those who take the profession seriously and go out and earn votes will ever have a chance of becoming a Master Politician?


If one of the main goals of folks who love the Politician profession is to one day to obtain the Master Politician title, it shouldn't matter whether skill points are required or not...The way things sit in my town right now, anyone interested in being a Mayor will easily become a Master Politician if they stay with it or not, whether they are a good mayor or not...nobody else wants the job...but if no skill points were required, then that Mayor would have to earn their keep to stay in office, or risk dozens of other candidates getting elected over him/her....It's the voters that keep the Mayor accountable, not the skill points...and skill points are what are keeping this type of accountability voided, because the position ends up going to the person who's willing to spend the pts overall...





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

garvin
Thu Feb 19, 2004 11:52 am
#11

You mean this isn't happening?


Your right, it does happen more often...but the big difference is that the citizens in the real world have the option of not allowing it to happen...There are elections where the underdog who didn't have as much money actually won...it's rare, but it does happen...but in SWG, this is not a possibility...only those who have the skill points available are able to run...there are no underdogs allowed...



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

BrianAlt
Thu Feb 19, 2004 11:56 am
#12

I think Politician SHOULD cost skill points. And once a city is established a new Mayor can take over. He only needs to have Novice Politician, cost - 500 AP and 15 skill points. The new Mayor never has to learn a single skill. Is this really that big a burden? Come on, there has to be someone in the city that's willing to donate 15 of their skill points to the city.


So, NO, I don't want everyone to be able to get Nov Pol as a freebie.



Norel Dragonslayer - Master Architect - Master Artisan
Mayor - New Coventry - ♥ The Heart of Corellia ♥
Coventry - Coventry PA
garvin
Thu Feb 19, 2004 12:25 pm
#13

I think Politician SHOULD cost skill points. And once a city is established a new Mayor can take over. He only needs to have Novice Politician, cost - 500 AP and 15 skill points


Unfortunately to many other's 15 pts is a HUGE COST...500 apprentice points are no problem...but 15 pts can mean a lot, especially for those of us who take on Hybrid professions...Think about Bounty Hunters and Commandos...After all is said and done, we have to invest our remaining points into game elements to enhance our character templates...for me, I invested in TKA for defensive purposes...


Someone who maybe becomes a Master Pistoleer has invested less skill points and therefore has more available...that person my not feel that 15 skill points is a big deal...


Unfortunately, just because someone is willing to spend the pts, that doesn't make them a good Mayor...but what choice does it leave the citizens of a city...they have to vote for the person who is qualified to run...and if only one person is willing to spend the pts, they've just bought themselves an elections (or the city faces extinction)...Should people be able to buy an election just because they are willing to spend the skill points, or should they be faced with more competion by lowering the skill point requirement and forcing them to earn the votes...


In the end, most will agree that even 15 points is hard to give up...1 maybe it more realistic...if you need proof, come visit my city where we have over a 100 citizens and none want to give up 15 of their points...None want to give up some aspect of the game they enjoy to become Mayor (most wouldn't mind being a Mayor, but they don't want to give up game play they enjoy when they are paying money to play).



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

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