Politician Archive
Thread: City Attrition Issues
Sigh, Duplicates are so retarded...if only the soe boards worked all the time...half the time it tells me I am not logged in while posting even though I am, and voila, a double post ![]()
Reply to this one please.
Merakesh
Once your mayor goes AWOL though, the plane is on autopilot with no pilot onboard and you are locked out of the cockpit. What's worse, the CSR's in the control tower ignore your pleas for help. There are voting bugs that make it hard to vote out an incumbant... especially an incumbant mayorwho brokered a lot of cross-server absentee citizens... I hated that idea from day one.
Just sit back and watch things go to hell.
Message Edited by RobbPilot on 04-15-2004 02:24 PM
our shuttle generates 40k a week! our taxes are 1700 and we have 81 citizens and garage fee is 10% plus I charge 100cr to place special request trainers on demand wich goes directly into the city treasury and that genersates about 50k a month our city is 9 milion surplus
last week our city cost 520,500 to run
Message Edited by William_Evans on 04-15-2004 02:25 PM
Message Edited by William_Evans on 04-15-2004 02:40 PM
Message Edited by William_Evans on 04-15-2004 02:41 PM
Those are some great suggestions for a moderate to heavy populated server, but for a low populated server, they won't work. I have gone into many starting cities and see not one player character in the hour I just wandered around.
As for combining two cities as one; extremely difficult because one city will have to pick up and move. Given that it is hard to get people to pick up their house and move to city, I don't see many cities doing that.
Merakesh wrote:
Oh another tip...if you find your city hurting for funds, gather up like 8 players to do one run per week out of Dantooine mining. We run ours every week - taking 26k missions. One run out with 8 players will garner your city 416k. I call it a City Fundraiser and put it on the guild calendar. Regular players always come out to support it. I usually round down to 45k per playerdonation, so they don't incure travel costs, etc. It's voluntary, and so far we have not missed a week in about 2 months of running them (except last Friday when my fiancee gave birth to our little daughter). Our city costs 359k per week to operate at its current state. So we run a surplus on the missions, not counting other city funding such as taxes and shuttle fees. All it takes is 2 hours out of your week to keep the city funded! Hope this helps.
Merakesh
Brilliant... simply brilliant.
Thanks Merakesh.
Merakesh wrote:
Maybe the problem isnt with the loss of active players, but it lies with all of us to get out and do something - instead of wholesale construction and moving in players that may never play again, take a more active approach to helping players with the game, assisting them in enjoying it - because it can be daunting at times - in lieu of just handing out houses and paying maintenance just to maintain a city. Cities with inactive citizens may need to be destroyed. The idea was not that every 10 players have their own city, but to have large player cities with active citizens.
Once again, maybe there doesn't need to be so many cities - you point out the reasons yourself. Let them die off, or merge, those are the 2 options we have right now. I am not saying go out and beg for new citizens, that is what i am preaching against. I am saying go out and show a new player the game, the fun, bond, then see if they wish to move into your city. I did this with several in the last month - now i have a master de who is freakin awesome, several new hunters for pvp action, and tons of ppl willing to help out in any way possible. It takes me a few tries to get one that stays with the game, but when I get it right, the investment pays off. It helps that I am in a guild city though a lot.
Many Mayors advertise for citizens, both on the forums and by afk macroing in starports. It is very prevalent. This is the wholesale construction I am talking about. That coupled with the immigrant trick caused many of the problems cities are having now.
And what are your questions you are not getting straight answers to? I don't follow. I am happy to answer a question if i can.
Merakesh
Wow, it must be desolate on your server. It never fails when I travel to Mos Entha, Kor Vella, Tyrena, or even Restuss - there is a hapless new player wandering the streets by himself asking for help in spatial to anyone that slows down enough for him to get it out before they pass him by. I guess the population on your server is much worse than I could ever imagine...come to Corbantis with all of us - I will help you and yours get all settled in ![]()
Merakesh