Player Associations Archive
Thread: /guildremove TARGET, as suggested by the online manual
In the "READ ME FIRST! Guild Encyclopedia!" sticky, first link "The Basic Manual" here:
http://starwarsgalaxies.station.sony.com/manual_detail.jsp?id=58680
we can find this nice piece of info:
/guildremove - remove target or self from your current guild
Now. Truth is, /guildremove TARGET instantly removes the player who wrote the command instead. In our case, me, the Guildmaster. The Guildmaster, who is a Jedi, and are now locked out from every safehouse we have.
Combined with the nice "Frozen Guild Terminal" issue, and the heavily busy CSR's due to the Combat Upgrade, and the internal problems in guild right now, things couldnt get any worse.
I know the pain though, I've removed myself from my guild before trying to use it too.
And just so you're aware, the official manual isn't anywhere near accurate anymore due to all the changes. I'm actually just going to remove that link completely.
Message Edited by Rothin on 04-26-2005 05:54 AM
Rothin wrote:
I added a note at the bottom of my "Read this first!" Thread.
And just so you're aware, the official manual isn't anywhere near accurate anymore due to all the changes. I'm actually just going to remove that link completely.
Good enough ![]()
The in-game manual (CTRL+H) is actually fixed on this issue... ![]()