Player Associations Archive

Thread: Smaller groups

fattymcgee
Sun Jun 05, 2005 3:34 pm
#1

Although i do like the idea of smaller groups there should be som way to set up for a bigger group for the places that need em, sometimes a group fo 8 won't cut and although yes you could use 2 or 3 full roups, this may cause some problems with loots and exp for members of both groups. Also with the 8 person groups i have noticed that often times there are ents left out of entertaining group becuase there is simply no room, kinda screws over a class that was already screwed a couple times with the cu.



I don't like the NGE
C-Bone_RE
Sun Jun 05, 2005 5:26 pm
#2

Allow a SL to have groups as group members. Novice 2 groups and then each level up one of the trees add one and at master a total of 8 groups (+2 for master)



C-Bone: Smuggler/Doc
B-Slap: Tank
stabNgrab
Sun Jun 05, 2005 7:49 pm
#3

hmmmmm



__S__T__A__B__N__G__R__A__B__
M a s t e r Of A l l T h i n g s N O T H I N G
-SPARTAN ORDER - Sparta, Corellia: 468, -5660 = Specializing In OLD Resources-
-"For evil to triumph, all that is necessary is for good men to do nothing."-EB-
Rothin
Mon Jun 06, 2005 2:21 pm
#4

This was mentioned at several panels during Fan Fest about raid type systems.. unfortunately I never got the chance to bring it up during the PA panel and missed it when it was brought up during the GCW / PvP forums. I know it's been mentioned and talked about ways to do a multi-group system that will solve it when large guilds want to go out and hunt with more than 8 people. It's on their radar to address. Just takes time as they only have so much of it available.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

Liani
Tue Jun 07, 2005 12:14 pm
#5

...I never got the chance to bring it up during the PA panel and missed it when it was brought up during the GCW / PvP forums.



What a missed opportunity. Hopefully, the community's obvious concern with this issue can get transmitted to the development team via more traditional methods.


It is good to know that they are looking into the matter though.




Liani Ivy h Jedi Witch
Galactic Security Agency Riverbend, Nabooze
Gothywench
Tue Jun 07, 2005 6:50 pm
#6



Rothin wrote:
This was mentioned at several panels during Fan Fest about raid type systems.. unfortunately I never got the chance to bring it up during the PA panel and missed it when it was brought up during the GCW / PvP forums. I know it's been mentioned and talked about ways to do a multi-group system that will solve it when large guilds want to go out and hunt with more than 8 people. It's on their radar to address. Just takes time as they only have so much of it available.




They're definitely looking into alternatives, as this has borked the Entertainer profession. We offered suggestions of ways to increase, so it would have to be a special group. The problem is that by letting any old entertainer to have a large group, you run the risk of people joining and then running off on their own, rather than be a band.

It's very hard for our band to perform now; we have to split into a dancer group and a musician group, and create a channel for us to all communicate costume changes, song changes and such. They were excited about exploring other ways of large groups, especially with the upcoming large battle areas.




Gorath: Sti-fi Osp-ro - Domestics Trader
Gorath: Honeewoo - Master Entertainer
Kettemoor: Honeewoo - Master Entertainer
Kettemoor: Yohai Darksun - Master Entertainer

Player Spotlight 6/30/06

Skinnymcgee
Fri Jun 17, 2005 8:44 pm
#7

I am glad to hear a fix for this may be in the works it is needed



ATK ENTERTAINER

I'm not as dumb as you look.
But then again........
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