Player Associations Archive

Thread: Healing guildies during PA wars

AZ4Runner
Tue Nov 25, 2003 2:15 pm
#1

Anyone know if they've fixed the TEF so you can heal your guildmates during PA wars? Its so annoying to be a medic trying to help out the people you've sworn to assist when you keep getting the "its unwise to help this patient." He's a guildie. He's dying/bleeding/poisoned. What's the point of being a medic if you can't help those that need it?



Balelair Bosai'i of Chilastra

Chiiron of Chilastra
Master Artisan, Merchant, Master Weaponsmith
Jascentia
Tue Nov 25, 2003 2:34 pm
#2

Well, allowing this would enable mixed faction PAs go into battle with a fleet of invulnerable healers.


PA Imps attack Rebs


PA Neutrals heal PA Imps


Rebs cannot attack the healing PA Neutrals


OR


PA Imps attack Rebs


PA Rebs heal PA Imps


Rebs cannot attack the healing PA Rebs


Preventing you from healing members of a different faction (or neutrals healing factionals) It isn't a perfect solution, but I think it is the only one they have the means to code in at this time.






Jascentia
| Retired

AZ4Runner
Tue Nov 25, 2003 3:06 pm
#3

I understand where you're coming from here, however, based on my limited experience with our PA war with the JUGs, very few of our members were factioned at that time. I know most of the people I was trying to heal in my PA were neutral, as was I. I had assumed that the "war" created a TEF on them whenever we were attacked and/or killed.


Not having tried this in a GCW faction environment how does it work now? Can rebels heal rebels? Imps heal Imps? I know as a neutral I couldn't heal a factional player if they had a TEF (get the unwise to heal message again). Granted I think that there should be an option for you to accept the responsibility of healing someone as opposed to just preventing you from doing so. Yeah, maybe that means you get a TEF, but at least you have the choice.




Balelair Bosai'i of Chilastra

Chiiron of Chilastra
Master Artisan, Merchant, Master Weaponsmith
AZ4Runner
Tue Nov 25, 2003 3:08 pm
#4






Jascentia wrote:

Well, allowing this would enable mixed faction PAs go into battle with a fleet of invulnerable healers.


PA Imps attack Rebs


PA Neutrals heal PA Imps


Rebs cannot attack the healing PA Neutrals


OR


PA Imps attack Rebs


PA Rebs heal PA Imps


Rebs cannot attack the healing PA Rebs


Preventing you from healing members of a different faction (or neutrals healing factionals) It isn't a perfect solution, but I think it is the only one they have the means to code in at this time.





Being a participant in a PA war, healers, as members of a warring PA are attackable. It has nothing to do with whether or not they are rebel or imperial.



Balelair Bosai'i of Chilastra

Chiiron of Chilastra
Master Artisan, Merchant, Master Weaponsmith
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