Player Associations Archive
Thread: Redeeding the PA Hall
You don't even need to place it shortly. The guild won't disband without a PA hall. You can go about your merry way without a PA hall even but its not possible to kick or invite new members without one.
Only way I'm aware of to completely destroy your PA is using the "Disband Guild" option on the Guild Management terminal or if the PA has only 1 member, then it will auto-disband.
The 2 PA hall trick isn't required but if you're going to take a while to get one set up and might want some interaction with the Guild Management Terminal you might want one up.
When my guild moved across the planet we just emptied it out, re-deeded it and ran across the globe to set it in the new position. Not even the already shaky guild chat was effected. The guild terminal works just fine in its new location.
Its not even a problem.