Player Associations Archive
Thread: Idea about houses (item storage, maintenance and lot costs)
Hmm, that is kind of a bummer, so the devs rather have us clutter up the planets with 5 small houses to store our items? Can you perhaps ask the devs sometime what problem it would create for the database to have 675 items in a PA hall for example?
The objects in the database in general will not change by much I think, if you have 750 items in your 5 houses or you have 750 items in your PA hall and small house, it still will be 750 items in total. Only thing I can think of that the client has to download 675 items at the same time instead of 250 items. Considering the hardware requirements for SWG that shouldnt be a too big problem in my opinion.
As you say they have capped storage limit to the structure itself instead on then on the lot, to me it should not be a mayor issue to up that cap on each individual building, that way they dont have to change any artwork either as you suggest.
There are several ways a developer can handle the code and overcome problems, if they just set a cap per building that is related to the lots the structure uses then it will seem it is related to the lots while in the code it realy isnt. But those are just my thoughts, I dont know the SWG code ![]()
Hopefully you can get an answer from the developers on this issue, I thank you for your response Jascentia!
Message Edited by Jascentia on 03-28-2004 02:17 PM
*grins*
Yes I remember the melons indeed from my other account, still have one of them left. And yes you probably are right that a change like this will probably lead to the fact that people will even store more items.
I myself have a PA hall placed for my museum (it just looks great as museum) and itsaddens me that the PA hall is full and I have to store the rare/uncommon items in 2 seperate houses (yes, there are so many rare/uncommon loot and quest items that it will not fit in one PA hall). I just use about half the PA hall (to make things look good) and rotate the items that are on display in the museum.
Wish there was a possibility to get more items in a PA Hall, I keep my hopes up that someday they will give larger houses more storage capicity. Reading these forums I am not the only one that has this wish.
Thanks for the info Jascentia! Eventhough it is not what I wanted to hear it is appreciated!
It seems to me that a PA hall, especially when used as a headquarters for a PA, should be well decorated; in a sense, it represents the success of the PA to the community that sees it. And let's face it... a PA hall is a barn. It's huge. There's a lot of space in there to adorn with the treasures of the galaxy, and a lot of PA members contributing to the collected treasures on display.
250 item slots disappear incredibly fast.
Put one or two major centerpieces in. No problem. Some seating and tables, a couple of paintings, plants, lighting. A pair of statues. A few cool items on display; we were lucky enough to have a suit of Kashyyk Ceremonial armor donated to us within hours after going live. A couple of loudspeakers (we're an entertainer PA) and knicknacks... and the main first room is starting to look like the place is actually inhabited, although still very open and empty.
Add to that that since the building takes 9 lots, my character has to live there as her primary residence. No problem... use the downstairs as apartments. I don't think I have a lot of stuff; I've only been playing 3 1/2 weeks... haven't had time to amass a huge amount of things. As a dancer, there's a wardrobe and dance props. A few pieces of furniture to make it feel like home. A few resource containers of stuff I've harvested while doing a little side scouting. Nothing outlandish.
And this barn is almost full already. With only two of its 9 rooms (discounting the really great roof area, which we should be able to place items on as well, IMO) even partially decorated.
What's the point in having such a large, impressive looking building if it has to look so empty on the inside? This beast takes 9 lots. I understand the need to watch database space for items, but he question of server space has to be based on an item cap per player, right? As has been stated above, anyone NOT forming a PA can always choose to drop 5 small houses and get storage for 750 items. As someone creating a PA, and in a sense helping to create player content to the game, I feel like I'm being unintentionally penalized for this. My best bet is to pick up a round small Naboo house (the only 1 lot building in the game) to add 75 more items for a total of 325 items, which must be split between personal effects - and displays and decorations for a 9 lot footprint barn.
This one should be obvious... if item storage on buildings was directly related to lots required to place, it all works. If we all get 10 lots, and we all get 750 items, it all works. 75 items per lot makes sense. 675 items in a PA hall might take a little extra time to load, but it's nothing compared to the existing lag at Coronet Starport, or all of Dantooine. I'll deal with a slight extra load time.