Player Associations Archive
Thread: Guild tools...
Page 1 of 1
Lorander
Fri Mar 26, 2004 10:37 am
#1
There are a couple of features in Everquest that should be able to be used here in SWG (if the design teams from the two are able to communicate with each other).
The first is the EQ guild management tool. In EQ, every guild member has access to it, but only officers can make changes. It is also available globally (would probably tie it to guild terminals if it came to SWG). Some of the cool features of this tool are: it lists everyone in the Guild, the last time they were logged in, class and level and race, if they are on currently, where they are if they are on, and a notes section. In the notes, a Guild officer can place public notes (everyone in Guild can see) or private notes (only officiers can see). Class and level would have to be modified or removed. All of the other aspects would be valuable to any guild.
The next item that could be used here from EQ is the persistant chat channel. You can create a semi-permanant chat channel, by assigning a password to it. This allows for multi-guild channels, auction channels, etc. There is also a feature to automatically join a channel when logging on.
EQ also has a few different types of pregenerated chats that act like spatial, but can be shut off, like auction and OOC (out-of-character). A local auction channel would allow starport spammers to continue to hawk their wares, but allow those who do not want to hear the ability to turn it off without ignoring each individual.
Oldog Neutrik
Master Armorsmith
Master Merchant
Master Artisan
Financial and Procurement Officer,
The Jedi Praxium
Praxis, Dantooine, Kauri
Master Armorsmith
Master Merchant
Master Artisan
Financial and Procurement Officer,
The Jedi Praxium
Praxis, Dantooine, Kauri
Page 1 of 1