Player Associations Archive
Thread: If i wanna move my PA hall what happens?
If you redeed your guild hall you have 10 hours to replace it or else your guild is disbanded. When the first batch of cities came out we had to get a CSR to moveour hallbecause of hidden itemsand those were his exact words. Hope this helps you all with your moving ![]()
Actually, according to dev posts(Sorry don't have links) the guild functions once created are stored on the server and the PA will not disband unless you drop below the 5 member requirement. So technically you could destroy your PA hall and never replace it. Of course, you could never recruit again either so wouldn't be wise.
People can always place multiple PA Halls and each will tie into the guild and allow the leader to access any of them. (So technically you could also establish a PA hall on each buildable world to allow for easy recruiting if you wanted). ![]()
When did this change?
We had to redeed ours once and the guild immediately disbanded!
Clamec
Galactic Mercenaries
Wanderhome
It's been like this for months.. maybe it was just a bug that caused it to disband right after? No idea. I've moved my hall now a total of 3 times with no problems relating to the guild.