Player Associations Archive

Thread: A -Y- axis?

Gui_Gon_Jinn
Sat Dec 20, 2003 8:56 am
#1

does anyone know if they are they gonna give us a -Y- axis command for placing items inside at all? I can't stand using stairs...




-Thomas Nuffan
"Nobility isn't a birth right, it is defined by one's actions"

Jailyn
Sat Dec 20, 2003 9:06 am
#2

Yes, they will be. They're working on the coding right now, but the problem has something to do with the cielings not being solid, which could result in people raising a table so that it floats high above their house. From what I'm understanding, they are getting closer to sloving this problem. With any luck, it'll be fixed by their next big patch.



Jailyn Steele'Ne'Faith
Commanding Officer
Rebel Alliance Special Operations (RASPO)
Mayor of Altus
Talus, Flurry Sector
Gui_Gon_Jinn
Sat Dec 20, 2003 9:16 am
#3

sweet, thanx!



-Thomas Nuffan
"Nobility isn't a birth right, it is defined by one's actions"

MasterTexiria
Sat Dec 20, 2003 11:08 am
#4

actually there already is a y axis they are going to add the ability to move up and down the z axis



-Anishor
Big Furry B-wing Pilot
RSPA
Gui_Gon_Jinn
Tue Dec 23, 2003 1:57 pm
#5






MasterTexiria wrote:
actually there already is a y axis they are going to add the ability to move up and down the z axis




thats what I ment, a -z- axis.... I noticed my mistake after I posted it and was like......SON OF A BITCH! lol



-Thomas Nuffan
"Nobility isn't a birth right, it is defined by one's actions"

rspectre
Wed Dec 24, 2003 10:31 am
#6






MasterTexiria wrote:
actually there already is a y axis they are going to add the ability to move up and down the z axis





Heh...actually, I think the original was correct. I don't remember where, but months ago I saw something that indicated that the "flat" world was built on the X - Z plane with Y being vertical. I remember thinking how incredibly odd it was that they built it that way.


/shrug


Ow-thi

PsychoticChipmunk
Thu Dec 25, 2003 9:24 pm
#7

Well you can label the axis however you want as long as one goes ^ that way and another goes > that way and one coming straight at you like so .your fine. It could be A, B, C if they liked only convention is x, y, and z.



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Kansalis
Fri Jan 02, 2004 9:34 am
#8

It's the /waypoint command that gives an error something along the lines of "syntax: /waypoint x z" when you type it incorrectly. tsk tsk



__________________________________
Kansalis
matuesz
Sat Jan 03, 2004 4:18 am
#9

the z axis is for TIME


you can't send things through time!


...or can you?



UH actually, X is horizontal, Y is vertical, on a 2-d view. On a 3-d view, one might argue, that x is north/south and y is east/west. I am agreeing to that since that is how the map works, so Z, the other axis, must be the up and down axis. my 3 cents, becasue i have a 2 cent coin and a dime, yo...

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