Player Associations Archive

Thread: Has this worked for anyone

Kammots-Ahazi
Fri May 07, 2004 6:21 pm
#1


*double post*

Message Edited by Kammots-Ahazi on 05-07-2004 06:22 PM



Advocates of War - Kammots
"Work is where I go, not what I do there" - Kammots

"wOOt"

Artistan
Sat May 08, 2004 5:02 am
#2

yes no yes



- I support keeping & balancing the current combat system You can too
Vesobe
Sat May 08, 2004 5:57 am
#3

We changed ours without too much trouble.



I think it's checked every week after it's formed (like city updates, but more "guildy").



If worst come to worst, don't forget that you can be a guild without a guild hall - in other words, if the guild house collapses, you're still a guild and you can just place a new hall.






Doing Bad Things Well Since 1976



You had me at "Dude, did you jsut call me dude?"

L'Animal animé d'âme de luminosité

Shayanf
Sat May 08, 2004 2:51 pm
#4

yea it did work for me




åS h a y a n få

Stacker gone Berzerk
;;;; BLEED 4 LIFE,;;;;

gnn[[[[[[[[[[nnnggggggggggggggggggggggggggggg

Agit66
Sat May 08, 2004 10:52 pm
#5

We were in the same situation a few months ago, luckily I was able to wrestle control (not really, the leader founder quit the game). You need at least 51% allegiance, and each cycle (which is a 1 week cycle) it updates. you will recieve a notification mail when the leader changes.




.:Agit Kai:. NMN11pt.Master Weaponsmith, Vodo-Siosk, Dantooine - EclipseNMN
.:Ag'it Kai:. .:Master Bounty Hunter/Pistoleer/Marksman - Loner/Rebel Intrepid:.
LordAvatar
Sun May 09, 2004 7:00 am
#6

Never, not once.


I'm a dictator.



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