Player Associations Archive

Thread: How do you keep your guild exciting and fun?!

tcatchev
Fri Jun 18, 2004 1:38 pm
#1


Hey all...


Being I'm a new guild commander, i've started thinking about guild events that my council and i can plan for our members.


So, I thought to help us new and veteran leaders keep things exciting and interesting for our members...I thought we could post any past, present or future events that you have planned for your ownguild. They can include raids on caves/facilities (e.g NightSisters/DathomirPrision), creature hunts, liberating citiesfrom imperials (sorry i'ma rebel), ...or even toarranging for a an entertainment group to play for a guild party.


So what have you done for your guild?


-tcatchev



---=== Tcatchev ===---
Fd3sBass
Fri Jun 18, 2004 1:50 pm
#2

We have a weekly meeting with a hunt afterwords to finance our city, we also have a rotating PvE schedule that we can just go out and experiance new places in SWG. In our guild we have several officials I.E. PvE leader, Merchant Leader, Resource Leader (me), Recruiting leaders, Marshals, and then our Guild leader and our Mayor. To keep it interesting it helps if you have 1) A good group of people (ours is a GREAT group) and 2) The willingness to listen to your members when they have ideas for the guild as a whole.




Tyy'che / Oew

CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell

Si hoc signum legere potes, operis boni in rebus Latinis alacribus et fructuosis potiri potes!
Lionbar
Sat Jun 19, 2004 8:41 pm
#3






Fd3sBass wrote:

We have a weekly meeting with a hunt afterwords to finance our city, we also have a rotating PvE schedule that we can just go out and experiance new places in SWG. In our guild we have several officials I.E. PvE leader, Merchant Leader, Resource Leader (me), Recruiting leaders, Marshals, and then our Guild leader and our Mayor. To keep it interesting it helps if you have 1) A good group of people (ours is a GREAT group) and 2) The willingness to listen to your members when they have ideas for the guild as a whole.








We have a weekly meeting too. Always a good idea IMO. Try to set up a website for your members, preferably with forums - communication is vital in guilds (especially large ones). We all log on at different times, so having forums for out of time discussions is a must.


Reward you guild members if you can - even if it's only a thank you; believe me, it's appriciated.


Organise hunts on a regular basis & alway help any mambers you can, or at least point them in the right direction


I have just 'promoted' some of my members to an 'Elder' status, which gives them more responsibility & also self-esteem. This gives younger members something to 'look up to'


We have a band in our cantina (mostly live) for banter & jokes.


Get a website - it provokes new interest




/// Rycher ~ The Dark Vengeance \\\
"What shall we do tonight Brain?"
"The same thing we do every night, Pinky. Try to take over the world!"
Blaen
Sun Jun 20, 2004 1:02 am
#4

We have a simple policy of not taking everything seriously, it's a game and we all play it to have fun. We constantly joke around and support each other when needed. It might seem simple but it works.



Cheers

Blaen

Accept, Breath, Centre and then get on with your Life
(and yes that is how you spell Centre, so get over it)
Shafffer
Sun Jun 20, 2004 7:41 pm
#5






Blaen wrote:

We have a simple policy of not taking everything seriously, it's a game and we all play it to have fun. We constantly joke around and support each other when needed. It might seem simple but it works.






This is too true, my first guild broke nearly in half because we tookthe GCW PvP stufftoo seriously (plus the leaderwas power hungry). My new guild, members who broke off of the old one, pretty much is a bunch of people who share the same chat channel - and it works nicely. The only problem with this is that there isn't as much loyalty to the guild,less "spirit" or pride in it. But oh well.

Message Edited by Shafffer on 06-20-2004 10:42 PM



Cajo Fesi [meow]
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DarthRyo
Fri Jun 25, 2004 6:02 am
#6

I have a medium sized guild... the most important IMO is the guild members, as long as they are very friendly, whiling to help each others and stuff like that, there won't be much problems in having a fun guild..

as someone said above, communication is very important, you have to make peoples use guildchat and a forum (outgame)... you have to send them via ingame mail the members list of the guild (so that they update their list) ...

and above all, guild event are very important, even if not everyone is attending to them (little groups are very fun anyway), guild event give activity to the guild and it's very good

don't hesitate to use the guild mail command for advertising event, parties and such... peoples like to have an active leader who work hard for their guild



Darsth Ryô
Leader of GOTH
(Glory of the Hunt)

Naboo, Eclipse
Necrone
Fri Jun 25, 2004 4:01 pm
#7

do you do things like DWB raids or helping guildmts in corvette missions competing in big game hunts(like krayts giant dune kimos and etc)
Rydu
Fri Jun 25, 2004 10:55 pm
#8

Have an event planned every friday. Good way to keep activity up. Try to keep it different. Also try to get a guy like me who is completely random and funny in guild chat. Always need a comedian to entertain in guildchat.



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