Player Associations Archive

Thread: Player Association Top 4.. looking for 5th issue!

Pookie7
Tue Feb 01, 2005 6:08 am
#14

Guild Badges that can be displayed on Jackets. Kinda like WoW Guild Tabbards (or is it EQ2?)



×× Zebulun Stone ØØ


(gnn[[[[[[[[[[]nnnWXgggggggggggggggggggggggggggggggg)



MajorXP
Tue Feb 01, 2005 11:01 am
#15

two suggestions for issue 5 in no particular order



- Guild Title to be displayed in bio

- Guild information on website like EQ2 (ranks, sizes, rosters, chat, etc)






C O H A V
Former Alpha Team Member & JTL/ROW/TOW/CU/NGE Beta Tester & 1025+ nonstop Vet
Guild Founder -
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Pre-CU full template Jedi& Want to join LNR?


Rogue1970
Tue Feb 01, 2005 12:59 pm
#16

Some ideas....


Make Guild 'Space Wars' an option (crafters won't complain to that as much). Or at least make Guild War work in space - would really help spur space PvP and Roleplaying.


Provide an 'opt-out' for Guild Wars (so crafters can opt-out individually)



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atytula
Tue Feb 01, 2005 2:18 pm
#17

Hey Rothin,


You already know what I want, but I will re-iterate for officialness. I think that we should be pushing for a PA revamp, a dedicated publish to fix a list of issues but also to add functionality that we are missing. Things like MOTD, Guild Ranking system, guild colors and symbols, a viable guild war system, etc...I am more then willing to have small fixes for PAs, but what we need is dedication from the devs to dedicate to us one publish to fix all of our problems. I would expect it to come sometime after the CU, but no farther then 8 months.




General Kazar Racillen, Master Smuggler
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RedDestinyCC
Tue Feb 01, 2005 2:20 pm
#18

There was an absolutely fantastic thread in the JTL forums about guild / PA suggestions. Wish I had time to hunt for it, but featured a number of great ideas around guild squadrons, emblems that appeared in clothing and on space ships, about interaction between guilds in alliances and wars, in ground and space, in militia roles and ranks, in chat features between squads/squadrons... it was truly remarkable. These types of features would really bring guilds to life. I'll try to hunt it down, maybe it was even stickied. Should have been.
JTF95Bravo
Tue Feb 01, 2005 3:06 pm
#19

In addition to #1...

It really annoys me that people that are being accepted to the Guild have to be at the PA at the time. For some guilds (ours) we play at all different time zones so it's really frustrating.


Also wish that anybody that has admin rights to the Guild can also add the entire guild to entry/admin lists on other structures they admin instead of having to type each name in, one at a time.




8 l
i l b u n n y f o o f o
o 7
Knights of Kauri
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Just call me foo..
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ThalDev
Tue Feb 01, 2005 5:20 pm
#20

Just so we're on the same page, Rothin. Are you looking for suggestions and/or new ideas to add to the list, or for issues that are already in existance and need to be fixed?

Some great suggestions have been made so far (particularly by StarNick), and I'd gladly add to them if that's what you're looking for. If it's just problems that already exist though, I'll stick by my prior issue regarding rank naming. If not for the fifth, then perhaps it can be intergrated into one of the other four.


V'Tal Fion
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Rothin
Tue Feb 01, 2005 5:52 pm
#21

I am going to try to merge as many things together as I can to form one issue and will be re-writing the 4 already there to make sure they are completely up to date.

Mainly right now, I want to know what is your biggest issue that isn't listed in those 4 currently. It can be either a long standing issue already in game or if you feel a certain feature is absolutely needed by all means make it an issue (though current issues are more likely to be fixed than features added.).

Once we get a 5th issue.. I will update our Wishlist and then we'll start compiling new ideas again as well.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

SianGali
Tue Feb 01, 2005 11:38 pm
#22

From StarNicks list






Guild Wars




  • Mutual Conflict (like is now)


  • RP potential


  • You must go overt (guild wise, this would be seperate from GCW system) to fight...so guildmates that don't want to be targets (ie crafters) can sit out Awesome suggestion, many PA's have had to split into two branches to protect crafters.


  • No TEFs whatsoever, once you die and clone (unless you clone in friendly-aligned city...ie your guild's city) then you're back to covert as it is now. Also some sort of "warning system" can be put in place...like if a guildmember is attacked, a system message is sent to all guildmembers online. Lastly, you should be able to easily see if you're overt or not in the character sheet as well. I think the no Tef rule would be sufficient,upon cloning you could have the option to stay active (declared) in the war or decline. This would greatly reduce the only current option to clone camping which is /guildr.


  • Perhaps some sort of mobile overt producing NPC or -something- can be added so guilds can set up battles with one another rather than having to declare in their cities or guild halls too (like maybe you can show your colors anytime you wish, etc) I would only like this option if a war timer was also introduced. As it is now we have had guilds set someone up in their pa to flip the switch on and off repeatedly to catch members unaware and unbuffed. A roving version of this would be a logisitical headache.



Two simple changes that I think would improve guild wars immensely. The above are great but if quicker fixideas are sought I like these.



  • A guild emailnotification automatically sent toall guild members when a waris activated. Nothing elaborate just, PA-DFR has accepted your war challenge, war in progress.

  • A timer. If war is declared it must run a minimum of 24 hours. (or at least 12...) This would still allow PA leaders to turn it off in a reasonable amount of time if things get ugly but prevent the (flip the switch on off on) tef games many people get sick of.




(Asania.)___(DfR)____(Sian)
.NN

johnautry613
Wed Feb 02, 2005 1:09 am
#23

I think the guild leadership idea has another idea that was not stated.


They changed sities to not allow mayors to get an 'auto-vote' every time.


They can make the guild leadership the same way.


A challenge is issued, and whichever party gets the most votes, gets the leadership.


That would allow inactive members to not saddle an individual with the leadership.


Just a thought.



Lazurk Autry
12 Point Weaponsmith
Vendor Lazurk's Grenades
Lazurk's Forge
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Rothin
Wed Feb 02, 2005 1:29 am
#24






johnautry613 wrote:

I think the guild leadership idea has another idea that was not stated.


They changed sities to not allow mayors to get an 'auto-vote' every time.


They can make the guild leadership the same way.


A challenge is issued, and whichever party gets the most votes, gets the leadership.


That would allow inactive members to not saddle an individual with the leadership.


Just a thought.





Actually, it is part of Solution two and it is something I requested seperate from our Top 5 as well. The City voting rules would solve almost all of the leadership issues. So I'm pushing for it.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

johnautry613
Wed Feb 02, 2005 1:31 am
#25






Rothin wrote:





johnautry613 wrote:

I think the guild leadership idea has another idea that was not stated.


They changed sities to not allow mayors to get an 'auto-vote' every time.


They can make the guild leadership the same way.


A challenge is issued, and whichever party gets the most votes, gets the leadership.


That would allow inactive members to not saddle an individual with the leadership.


Just a thought.





Actually, it is part of Solution two and it is something I requested seperate from our Top 5 as well. The City voting rules would solve almost all of the leadership issues. So I'm pushing for it.






WHOOPS!!


Sorry, I think I got to the 1/3 majority part and flipped to the next. My bad!



Lazurk Autry
12 Point Weaponsmith
Vendor Lazurk's Grenades
Lazurk's Forge
BarterTown Trading Post, Tatooine.
(-1850, -4900)
Rothin
Wed Feb 02, 2005 1:39 am
#26

It's all good.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

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