Player Associations Archive

Thread: The Necessary FAQ

Rothin
Mon Dec 20, 2004 8:12 pm
#14

We're a smaller community than most of the other forums so answers usually come a little quicker here. We try to do what we can.


And like I said, it's really a judgement call on how you want to do it. I'd do it the way YOU want to do it before you take others suggestions and see which works best for you. If one method works, no real reason to do it another way.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

Rothin
Tue Dec 21, 2004 6:30 am
#15

Yeah something like that


Except its your forum, not mine! I just compile ideas and share them to get feedback and send them on to the Devs.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

TheJediDoc
Wed Dec 22, 2004 12:14 am
#16

Well, thanks everyone. I think I will try giving our members sponsorship for a while and see how it goes. I also started a guild council because it sounded like such a good idea, I hope that isn't considered to much like copying If you want me to change the name from "guild council" to something else I can. Also, what's the best way to get new members? (as in advratising our guild)
Thanks so much






Teldenon Tenton
Co-Leader of the Hyperspace Outlaws
Master Doc/Master Combat Medic
Rothin
Wed Dec 22, 2004 6:15 am
#17

It's not really copying, its a regularly used term so feel free to use it in your guild.


As for recruiting, I've found that the best method is just giong out with your guild and picking up players to go hunting with, then if you like them while you guys are playing and they're unguilded, ask them if they're intested and tell them about the guild. This way they'll get to know you too and feel more comfortable.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

TrevorVanth
Wed Dec 22, 2004 8:17 am
#18


Since having to scrap our old guild and starting our new one, we're going with a slight variation on that system.


All members have the ability to sponsor, but only the Executive Board (our "guild council") has rights to approve the sponsorship.

All sponsored individuals go through their paces with our Training Division, which is partially set up to evaluate those sponsored to see if they're a good fit with the rest of the guild (and, for that matter, for the sponsored to see if we're a good fit for them).


Since we just restarted, we haven't had an opportunity tosee if this works as well as we think it will, but, at least on paper, it sure sounds good.



-----------------------
Keiryn Nyle
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http://www.swg-newhaven.com

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Rothin
Wed Dec 22, 2004 8:48 am
#19






TrevorVanth wrote:


Since having to scrap our old guild and starting our new one, we're going with a slight variation on that system.


All members have the ability to sponsor, but only the Executive Board (our "guild council") has rights to approve the sponsorship.

All sponsored individuals go through their paces with our Training Division, which is partially set up to evaluate those sponsored to see if they're a good fit with the rest of the guild (and, for that matter, for the sponsored to see if we're a good fit for them).


Since we just restarted, we haven't had an opportunity tosee if this works as well as we think it will, but, at least on paper, it sure sounds good.






It should work out well. I've done things similiar to that as well and never really had any issues with it. Good luck



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

Liamo
Fri Mar 25, 2005 2:08 am
#20

On the Guild War part. You state that the challenged Guild can cancel at any time but one about the guild that initiated the war?



I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
Rothin
Fri Mar 25, 2005 3:30 am
#21

Either side can cancel it anytime.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

Stena
Fri Mar 25, 2005 8:01 am
#22

A matter that has bugger all to do with PA's.....How come Jas isnt a blue Glowey, does the title she have atm over ride that or do they have a choice, sorry for this very OT post but it's just bugging me, lol




Colonel Ack-Sterall - EX-Leader Of Illuminati
Donatello' - Killer


Elder Rifleman, Teräs Käsi Master , Medic, Doctor, Creature Handler, Pistoleer, Carbineer, Marksman, Artisan, Architect, Merchant, Commando, Smuggler, Jedi.


Illuminati Website/Forum
Rothin
Fri Mar 25, 2005 8:03 am
#23

Because her account is inactive and has been for a few months. I think the title is automatically removed when that happens.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

Stena
Fri Mar 25, 2005 10:00 am
#24

Ah, right, cheers for clearing that up


Now, back to business




Colonel Ack-Sterall - EX-Leader Of Illuminati
Donatello' - Killer


Elder Rifleman, Teräs Käsi Master , Medic, Doctor, Creature Handler, Pistoleer, Carbineer, Marksman, Artisan, Architect, Merchant, Commando, Smuggler, Jedi.


Illuminati Website/Forum
VaAlor
Fri Apr 08, 2005 7:11 pm
#25

Excellent information, especially the...



- Open the channel browser
- Open the chat list
- Open the guild list
- You should see one chat room with a number name, this is your guild chat number
- Type /chat who guild.999999.GuildChat (where the 9's should be your guild's guildchat number)


Definately useful info to know.



Va'Alor Dragnarra <XClbr>

First Knight of Camelot

Guildleader and Lord of Excalibur

"Without honor, there is no life"




Va'Alor Dragnarra / Arthurius Pendragon
Guildleader - Excalibur -XClbr-
Valora---Master DE/Master Architech/Master Artisan(now Elder MDE)
Val's Vendors at 3038, 3850 in Camelot on Dantooine
"Without honor, there is no life"
- Always remember our fallen creature handler brothers and sisters
Aequitas - Veritas / Cóir - Fírinne
Agus na damnaithe fágtha gan focal Glaoigh ormsa i measc na naomh
MasterMic
Mon Jun 13, 2005 2:23 am
#26





Jascentia wrote:



9. Guild War and how to use it (or not)


To turn on guildwar, the leader or someone with guildwar permissions can declare another guild as an enemy on the Guild Management Terminal. Someone with guildwar permissions in the "enemy" guild can accept the challenge on their terminal. When they do, the war is instantly on. This means members of the opposing guilds appear "red" on the radar and can attack each other. The challenged enemy guild can cancel and resume the guildwar on the guild management terminal at any time (provided someone with guildwar permissions is available).


This can be a great source of fun for PVP active guilds. However, understand that engaging in guildwar will have a negative impact on crafters, entertainers, and anyone in your guild who does not engage in PVP. In addition, anyone who is AFK is very vulnerable. Lastly, there is a concern about clone camping. A guild enemy could sit in the cloning facility and kill opponents over and over with little risk. Currently, if your guild is at war the only way to completely avoid risk is to leave the guild.


Guilds who wish to war with each other and have a good amount of trust and communication can lay out rules of engagement (ie. No clone camping, only attack members wearing X article of clothing or using X title, or whatever you can imagine). However, customer service will not help enforce these rules. Consider how much you trust your enemy before agreeing to anything.


The above issues are why guildwar, in its current state, is so rarely used.






So, a war between 2 guild is a full PvP. All player can kill the others... but what about structure? Can players attack structure of the others such as harvester, house or is it only PvP?






Lord BlackWings OeilAzur
GuildMaster of the Lords of the Zodiac... since the beginning
Server: Kauri
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